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diddly's Introduction

Installation

Downloading the Dependencies

After cloning the source, you need to run the following command.

yarn install

Running the Server

PORT=XXXX yarn start

Playing

http://localhost:3000.

diddly's People

Contributors

djreed avatar

Watchers

James Cloos avatar Nihaal Korandla avatar Connor Pelkey avatar

diddly's Issues

Collision with Tilemap background

The Tilemap provided for our background has the potential to be used with collision against players.
Once we're using the Arcade physics system, implement tilemap collision.

Double diddle

Double diddles should award no points/the faster player should win

Game menu

Add game menu before playing.
on death we should send a user there instead of immediate respawn

Export calculation to the server

Where possible, we should be exporting as much as we can to the game server instead of client-side.
This includes player and enemy location-calculating, or at the very least, location validation.

Unique colors

Give each player a unique color consistent for all players.

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