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kotlinverse's Introduction

Kotlinverse

Project for simulating the gravitational attractions between celestial bodies.

How to use

Launching

Launch new planets into the system by pressing the left mouse button and moving the mouse while pressed. Upon releasing the mouse button, a new planet is launched into the system. While aiming, a preview of the planet appears at the position of the mouse click, as well as a white line showing the direction the planet will be yeeted (or yote?). Pressing the right mouse button while aiming the slingshot cancels the shot.

Customizing the planet

Before launching, the mass of the planet can be increased and decrease by pressing the W and S buttons respectively. Additionally, the color of the planet can be cycled using the A and D keys.

Disclaimer

The simulation is a very rough estimation of real world processes, do not use for real world applications. The author doesn't accept, nor bear any responsibility for lost, or crashed spaceships resulting from misusing this software for navigational purposes.

kotlinverse's People

Contributors

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Watchers

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