Comments (2)
@marwie — I think this will be outside of my control in glTF Transform, and would need to be reported on the meshoptimizer
package. It may be expected behavior, it's not obvious to me whether the error metric is per-vertex or cumulative.
(and, I like your LOD videos a lot!)
from gltf-transform.
Thanks for the reply - I wasn't sure - opened an issue in the meshoptimizer repo now zeux/meshoptimizer#664
and thanks :)
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from gltf-transform.