Comments (2)
Thank you for trying 👍
Handled with commit c3c3422
from hierarchyplus.
I tried to resolve this myself, but had no luck figuring out what is wrong.
H+ uses EditorGUIUtility.GetIconForObject, which is present in 2022 just fine.
Referring to Line 648, called in Line 488.
from hierarchyplus.
Related Issues (8)
- [FEATURE REQUEST] Add custom icons for Layers, Tags, and Static on GameObjects. Add Icons for VRCSceneDescriptor and UdonBehaviours. HOT 5
- Guidelines offset HOT 1
- Drag Toggle Components HOT 1
- [BUG] Toggling Gameobject also toggles adjacent component. HOT 4
- [WARN] warning CS0162: Unreachable code detected HOT 2
- Option to always render icons HOT 2
- Icons don't update in play mode when components are animated on/off
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