This repository is an attempt to recreate the Trax Player originally a Flash(.swf) embedded element as seen below in pure Javascript.
At the moment its working and its looking like this.
Your API Should return something like this data
status=0&name=Too lost in the lido&author=Patrick&track1=317,4;408,7;0,1;410,16;413,4;406,4;410,8;412,4&track2=0,2;321,2;443,22;91,2;317,8;443,8;412,2;0,2&track3=0,3;320,2;0,7;414,4;445,4;412,2;323,2;412,4;96,2;412,2;414,4;445,7;448,1;317,4&track4=0,3;324,2;0,6;448,1;0,6;96,2;322,4;96,2;99,2;322,4;412,2;0,2;322,2;96,2;322,2;0,1;324,2;0,3
The data should be based on the dynamic values probably in a database somewhere. If your trax is a single string your need to split out the string into the different tracks. The different tracks can be sepereated by the semicolons and their track number.
<link href="css/style.css" rel="stylesheet">
<div class="trax-player" id="trax-player">
<div class="display">
<div class="loading"></div>
<div class="display-inner">
<div class="title"></div>
<div class="author"></div>
<div class="time"><span class="length"></span></div>
</div>
</div>
<div class="control">
<button class="play-btn" onClick={_traxPlayer.Play()}>Play</button>
</div>
<div class="volumecontainer">
<div class="volume-indicator">
<div class="volume-indicator-filled">
<div class="volume-indicator-filled-bg"></div>
</div>
</div>
<input type="range" min="0" max="100" value="50" class="volume">
</div>
<div class="music-activity"></div>
</div>
var _traxPlayer = new TraxPlayer("SONGURL", "DIRECTORY_FOR_MP3");
(async () => {
await _traxPlayer.Preload();
})()
.catch(error => {
console.log(error);
});