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arduinotaptempo's Issues

missing tap() function

Hello,
I just had a look at the updated version of your library and noticed that the former tap() function, to just add a tap to the stack, is missing now. Is there any chance to bring it back?
Best,
Timm

Fast tempos seem to break it

I'm having an issue using the example code on an Arduino Mega. Fast tempos (like above 200 bpm) seem to break it. Once it's going that fast I can't slow it down. Sometimes if I slow down gradually it'll come back down. But I have to be careful.

Is this a known bug?

Can you tell me how I'd implement the bpm max limit? I see this in the documentation but don't know how to use it. void setMaxBPM(float bpm) Do I set a float variable called bpm?

Can't find the ArduinoTapTempo library

Hi,
I tried to find the library in Arduino IDE library manager, but I can't find it. Could I get a .zip file or do you have some instructions on how to find it in the library?

set tempo

Hi, how would one go about adding a set tempo function to this library? Need to be able to set the tempo according to the saved midi tempo in my project. At the moment it defaults to 120

No Issue, just a question .... Is there a possibillity to stop/start BPM-acquisition/calculation???

Hello Mr. Clarke,

first of all ... your Arduino TapTempo Library works fine.

Using your taptempo library i built a foot switch to tap in and calculate the BPM which is sent to my guitar effects processor via a MIDI interface (MIDI Clock beat). So far so good. The sound-programs within the effects processor also contain a default BPM-Value. This default BPM-Wert now will be overridden by the external BPM.

In case, I want to use the internal BPM, i need to stop the external BPM. Is there a possibility within your library to stop the BPM calculation with the tap button, to prevent sending "external" BPM to the effects processor?

I don´t want to implement a second button, to start/stop, because the housing of my BPM-Tap-Switch is very small.

Thanks in advance.

Best Regards

Uwe Maier

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