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Memory-Register-Simulation

*** May be incomplete or not working properly ***

This is a small memory/register with cache simulation written in C++ for a class project.

Program was made using Visual Studio 2017.

Register and memory is implemented using vectors of integers. Cache is implemented using a struct of a set of eight "blocks" that each contain two fields.

A "Block" consists of:

  • Valid bit = Boolean value that signals whether "block" contains useful data
  • Tag = Four integer string used to identify block from word size address
  • LRU = Boolean value that signals whether "block" was recently used. (History bit)
  • Data = Bitset string of 32 bits that contain data being transfered

Store and load operations are located in "input.txt" file.

  • 100011 = Store contents from register to cache
  • 101011 = Load contents from cache to register

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