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My remake of the addictive childhood game Flappy Bird using the Unity Engine and C#. This remake was, like the previous Pong Remake, a project for me to practice C# and get familiar with the Unity Engine and game dev as a whole. This project was more focused on best practices and trying out asset creation. Feel free to play, clone and customize!

Home Page: https://play.unity.com/mg/other/flappy-bird-remake-1

License: MIT License

C# 6.87% ShaderLab 79.34% HLSL 13.79%
devlogs flappybird game-development unity

flappy-bird-remake's Introduction

Unity Flappy Bird Remake

Welcome to the Unity Flappy Bird Remake repository! This project is a recreation of the popular Flappy Bird game using Unity and programmed in C#. Whether you're new to game development or a seasoned developer seeking a fun project, this is a great place to start.

Features:

  • Classic Gameplay: Experience the addictive Flappy Bird gameplay faithfully recreated in Unity.

  • Unity Engine: Utilizes the powerful Unity game development engine, providing a robust platform for further expansion and customization.

  • C# Scripting: The game logic is written in C#, ensuring clarity, modifiability, and extensibility.

  • Customization: Modify the game, introduce new mechanics, or enhance visuals to personalize your Flappy Bird experience.

Getting Started:

  1. Clone the Repository:

    git clone https://github.com/egzavyer/flappy-bird-remake.git
    
  2. Open in Unity:

    • Launch Unity Hub.
    • Click on "Add" and select the cloned repository folder.
  3. Explore and Modify:

    • Open the project in Unity.
    • Navigate to the Assets/Scripts folder to find and modify the C# scripts.
  4. Run the Game:

    • Click the play button in the Unity Editor to run and test your Flappy Bird game.

License:

This project is licensed under the MIT License - see the LICENSE.md file for details.

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