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flappy-mcflapface's Introduction

Flappy-McFlapFace

My first game built on Unity - a clone of Flappy Bird.

Initial build was from following this tutorial.

Extensions to tutorials include:

  • Adding clouds in the background, that do not collide and spawn at random sizes and speeds to create an illusion of depth to the graphics
  • Increasing the spawn rate of the pipes for every multiple of 5 the score reaches, to ramp up the difficult the further you go
  • Keeping track of the highest score achieved to give you a target to beat
  • Adding sounds effects for passing a pipe, the increase after every 5 score and game over
  • Adding a start screen so you can start when you are ready rather than going straight into it
  • Adding a settings page that allows you to turn off the sound effects

Game published on Unity

flappy-mcflapface's People

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