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Topic: Format of the CHANGELOG

Changelog

Info on the log and where to access info

[0.0.0] - yyyy-mm-dd

Title of the log

  • List of the new change 1
  • List of the new change 1

FAQ: I try to connect to Git or use your tools but Git don't want to let me do... What happening ? #Credential

In previous workshop and project, I have always the same question(s).
image

  1. Check that git is install
  2. Check that git\bin path is in your "environment variable"
  3. Change your "credential manager"
    • Press window
    • Search "credential manager"
    • Go in Windows Credentials
    • Remove all old, other users or not use credentials linked to Git.
  4. Push your code in git, or else.
  5. Window ask you your password and will save it in credential manager
  6. Done 🍻.

If it is not enough, you can use this commands:

  • git config credential.helper "" To remove the window helper that fit the password for you
  • git config credential.helper cache to reactivate the window helper.

Note: Interface package.

I realized in my code a pattern that I am using.

  1. Create a interface package that resume what you expect from a technology.
  2. Create a code that use this interface for the tool you create.
  3. Create some code that convert the complex native code into this interface package you provided.

Leading your tool box to be less dependent of the native update of the api you are following.

Post-Mortem: First workshop "Magic Doors"

For three weeks, we did a workshop with the Belgian students of Technocité call Magic Doors.

The workshop was a success, I am planning to re-iterate the experiment.
This post is a postmortem to make a review of how it happens.
And how to improve the next workshop.

Topic: Basic of create a simple Unity Package.

Draft

Check that you have Unity 2018+ Install

Install Git on your PC

Add git to Environment System

Create a git repository GitLab or GitHub

Clone the repository in your project

Create a package in Unity

  1. Create a folder
  2. Create Package.json and complete informations
  3. Create a folder "Runtime"
  4. Create an assembly "country.organisation.packagename.Runtime
  5. Put your asset in the assembly

Push the code online

Re-covert it in project

Find a full tutorial here:
Hello Package

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