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dropcolour-ios's Introduction

platform langauge Swift app version EL Passion License MIT Build Status Code Climate

DropColour - Open-Source Arcade Game for iOS

iOS project written in Swift 3.1 during several hackathons at EL Passion. DropColour is an arcade game in which you simply have to drag and drop one circle onto another of the same color. When you do that both circles will disappear from the screen with nice animation and sound. The game has no time limit.

Data users info

6530 users ๐Ÿ‘ช
18630 game sessions ๐Ÿ“ฑ
3301 users in rank ๐Ÿ“ˆ
100% users without crash โœ…
4'06" average playing time โฐ
1780 pts current highscore ๐Ÿš€

Supported languages

Languages ๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡ช๐Ÿ‡ธ

Contributing to DropColour

We โค๏ธ your feedback! If you notice any bug or want a new feature, just open an Issue!

We also encourage you to make changes to the code - refactor it, add a feature, fix a typo. Even the smallest change counts!

Just follow these steps:

  1. Fork the repository.
  2. Create a Feature Branch for your changes.
  3. Make the changes to the code.
  4. Create a Pull Request.
  5. After reviewing the code, we'll merge your changes!

If you like our work give us a โญ :)

Authors and Contributors

License

The MIT License (MIT) - check LICENSE file

dropcolour-ios's People

Contributors

darrarski avatar mateuszszklarek avatar

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dropcolour-ios's Issues

pods folder

Hi guys,

Is there a Pods file folder for this game? Thanks for your help!

Circle color random

I build app from source code, i did not encounter this problem. But when i build to testflight then i did encounter problem with screenshot below:
img_0260
range random not in 0.....6

CGContextSaveGState errors after app start

Those errors appears after app is started:

<Error>: CGContextSaveGState: invalid context 0x0. If you want to see the backtrace, please set CG_CONTEXT_SHOW_BACKTRACE environmental variable.
<Error>: CGContextTranslateCTM: invalid context 0x0. If you want to see the backtrace, please set CG_CONTEXT_SHOW_BACKTRACE environmental variable.
<Error>: CGContextRestoreGState: invalid context 0x0. If you want to see the backtrace, please set CG_CONTEXT_SHOW_BACKTRACE environmental variable.

DEBUG_INFORMATION_FORMAT warning

This warning appears when app is running:

Fabric.framework/run 1.3.18
warning: DEBUG_INFORMATION_FORMAT should be set to dwarf-with-dsym for all configurations. This could also be a timing issue, make sure the Fabric run script build phase is the last build phase and no other scripts have moved the dSYM from the location Xcode generated it. Unable to process ELColorGame.app.dSYM at path /Users/darrarski/Library/Developer/Xcode/DerivedData/ELColorGame-gbxusjbimvhikdcyivzxjsvigeou/Build/Products/Debug-iphonesimulator/ELColorGame.app.dSYM
Make sure your project build settings are generating a dSYM file.

High Score!!

Everything is fine in this game. But one thing is missing there is only score, there is should high score too.

Remove development logs

Development logs print in console, like:

print("Circle view with point: \(point) is in array, generate other point")

should be removed in Release builds.

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