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elvui_customtweaks's Issues

[Minor] Error when loging-in

Date: 2017-07-29 15:22:40
ID: 1
Error occured in: Global
Count: 1
Message: ...ustomTweaks\categories\nameplates\NameplatesText.lua line 4:
attempt to index field 'nameplate' (a nil value)
Debug:
[C]: ?
...ustomTweaks\categories\nameplates\NameplatesText.lua:4: in main chunk
AddOns:
Swatter, v3.1.14 (<%codename%>)
AtlasLoot, vv5.11.04
AtlasLootFu, vv5.11.04
DBMCore, v
EasyLoot, v1.7.0.0
ElvUI, v5.35
ElvUIAddOnSkins, v1.01
ElvUICustomTweaks, v1.30
BlizRuntimeLib_enUS v3.3.5.30300 <logon.wowgasm-reloaded.org>
(ck=f7)

Custom Tweaks - castbar font size keeps reseting

Description

after you change the font size in custom tweaks it will keep the changes for some time, but will reset the size after

Version Number

6.08

Steps to Reproduce

  1. Step 1
  2. Step 2
  3. Step 3
  4. Step 4

Expected Behavior

Font size should stay as selected

Actual Behavior

Font size changes back to default

Only ElvUI Enabled

Blizzard Issue?

Additional Information

Error Log


Ошибка AuraIconText

При включении данной опции в Твиках рамок юнитов, появляется данная ошибка, которая не проходит даже после релога:

1x ..._CustomTweaks\categories\unitframes\AuraIconText.lua:201: hooksecurefunc(): UpdateAuraIconSettings is not a function:
..._CustomTweaks\categories\unitframes\AuraIconText.lua:201: in main chunk:

Locals:
E = {
GetTimeInfo = @ ElvUI\Core\Math.lua:303:
mylevel = 80
Bags =
{}
resolution = "2560x1440"
modules =
{}
CancelTimer = @ ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:161:
FormatMoney = @ ElvUI\Core\Math.lua:342:
ExitVehicleShowFrames = @ ElvUI\Core\API.lua:302:
HelloKittyToggle = @ ElvUI\Core\AprilFools.lua:362:
CopyTable = @ ElvUI\Core\Core.lua:486:
DispelClasses =
{}
SetMoversPositions = @ ElvUI\Core\Movers.lua:482:
ScheduleTimer = @ ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:108:
PriestColors =
{}
RemoveEmptySubTables = @ ElvUI\Core\Core.lua:502:
SetupTheme = @ ElvUI\Core\Install.lua:149:
media =
{}
UnlocalizedClassName = @ ElvUI\Core\API.lua:27:
EnableBlizzardAddOns = @ ElvUI\Core\Commands.lua:198:
UIScale = @ ElvUI\Core\PixelPerfect.lua:27:
db =
{}
FramesOverlap = @ ElvUI\Core\Math.lua:107:
SetEnabledState = @ ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:455:
Hook = @ ElvUI\Libraries\Ace3\AceHook-3.0\AceHook-3.0.lua:274:
Options =
{}
Layout =
{}
PluginInstaller =
{}
PixelBestSize = @ ElvUI\Core\PixelPerfect.lua:68:
UnregisterEventForObject = @ ElvUI\Core\Core.lua:986:
Distributor =
{}
HiddenFrame = {}
Media =
{}
UnregisterAllEvents = @ Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:202:
ScanTooltipTextures = @ ElvUI\Core\API.lua:36:
UIFrameFade = @ ElvUI\Core\Animation.lua:215:
MinimapWidth = 220
StaticPopup_IsLastDisplayedFrame = @ ElvUI\Core\StaticPopups.lua:570:
Truncate = @ ElvUI\Core\Math.lua:88:
UpdateBackdropColors = @ ElvUI\Core\Core.lua:414:
TimeThreshold = 3
ToggleMoveMode = @ ElvUI\Core\Config.lua:55:
RemoveTableDuplicates = @ ElvUI\Core\Core.lua:523:
name = "ElvUI"
WorldMap =
{}
MinimapHeight = 220
Disable = @ ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:345:
TimeColors =
{}
SlideOut = @ ElvUI\Core\Animation.lua:150:
Unhook = @ ElvUI\Libraries\Ace3\AceHook-3.0\AceHook-3.0.lua:418:
Print = @ ElvUI\Core\Core.lua:181:
Install = @ ElvUI\Core\Install.lua:668:
UnregisterObjectForVehicleLock = @ ElvUI\Core\API.lua:274:
RegisterCooldown = @ ElvUI\Core\Cooldowns.lua:175:
EscapeString = @ ElvUI\Init.lua:110:
TimeFormats =
{}
RGBToHex = @ ElvUI\Core\Math.lua:93:
InversePoints =
{}
HealingClasses =
{}
loadedtime = 37703.328
Tutorials = @ ElvUI\Core\Tutorials.lua:110:
UpdateNudgeFrame = @ ElvUI\Core\Config.lua:207:
ShortPrefixStyles =
{}
GetCPUImpact = @ ElvUI\Core\Commands.lua:148:
SetDefaultModuleLibraries = @ ElvUI\Libraries\Ace3\AceAddon-3.0\AceAddon-3.0.lua:398:
ProfileTableToPluginFormat = defined @elv

Player and Target Uniframes Health Orientation

Maybe you could add an option so that the Player and Target Unitframe Health Orientation could be vertical or horizontal so players could have the choice to put it standing or sideways according to how they want to set it up. (maybe put that option up as well in targettarget and targettargettarget UF)

Thanks!

[Request] Role sorting for Raid and Party

Hi, would it be difficult to add Role sorting for groups or raids?
Currently I only have this options in the default ElvUI;
image

It could be cool if we could sort by Tank/Healer/DPS

Minimap pinger's name

Hi. The request is a simple one in nature. SexyMaps has a nice feature to be able to show pinger names inside the minimap (and/or in chat but to me that just gets in the way, but it is part of their feature).

capture2

There's a number of reasons why having this option would be a positive one. My main concern is when I am raid leading a pug and then there's some derp or derpette who finds it funny to click around the map while I am explaining things; and second concern is to know who's pinging to me in PvP (BG mostly).

Would this be possible?

Шрифт кастбара

Description
не сохраняет размер шрифт и периодически сбрасывает по умолчанию при касте на полоске кастбаров...

Version Number
6.08

2
3

Errors

Message: ...dOns\ElvUI_CustomTweaks\categories\chat\MaxLines.lua:48: attempt to index global 'self' (a nil value)
Time: 10/10/16 23:30:17
Count: 1
Stack: ...dOns\ElvUI_CustomTweaks\categories\chat\MaxLines.lua:48: in function <...dOns\ElvUI_CustomTweaks\categories\chat\MaxLines.lua:40>

Interface\AddOns\ElvUI\core\core.lua:837: in function InitializeModules' Interface\AddOns\ElvUI\core\core.lua:939: in functionInitialize'
Interface\AddOns\ElvUI\init.lua:125: in function <Interface\AddOns\ElvUI\init.lua:124>

Locals: (_temporary) = nil
(_temporary) =

{
1 = "ChatFrame1"
2 = "ChatFrame2"
3 = "ChatFrame3"
4 = "ChatFrame4"
5 = "ChatFrame5"
6 = "ChatFrame6"
7 = "ChatFrame7"
8 = "ChatFrame8"
9 = "ChatFrame9"
10 = "ChatFrame10"
}
(_temporary) = 10
(_temporary) = nil
(_temporary) = nil
(_temporary) = nil
(_temporary) = defined =C:-1
(_temporary) = ChatFrame10 {
0 =
flashTimer = 0
isInitialized = 1
tellTimer = 2756.462
button = CopyChatButton10 {
}
resizeButton = ChatFrame10ResizeButton {
}
buttonFrame = ChatFrame10ButtonFrame {
}
oldAlpha = 0.15686275437474
channelList =
{
}
clickAnywhereButton = ChatFrame10ClickAnywhereButton {
}
editBox = ChatFrame10EditBox {
}
scriptsSet = true
isLocked = 1
name = "Chat 10"
SetScript = defined =C:-1
styled = true
zoneChannelList =
{
}
buttonSide = "left"
messageTypeList =
{
}
}
(_temporary) = 125
(_temporary) = "attempt to index global 'self' (a nil value)"
pairs = defined =C:-1
_G =
{
ContainerFrame5Item7 = ContainerFrame5Item7 {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = defined =C:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = defined =C:-1
MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
IsReferAFriendLinked = defined =C:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
ERR_NOAMMO_S = "%s"
CHAT_CONFIG_OTHER_COMBAT =
{
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = defined @interface\FrameXML\MoneyFrame.lua:184
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
WatchFrameItem_OnEvent = defined @interface\FrameXML\WatchFrame.lua:1206
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = defined @interface\FrameXML\InterfaceOptionsPanels.lua:1349
LFGTeleport = defined =C:-1
INT_SPELL_DURATION_HOURS = "%d |4hour:hrs;"
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
PetStableMoneyFrameGoldButtonText = PetStableMoneyFrameGoldButtonText {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
ElvUI_Bar6Button6 = ElvUI_Bar6Button6 {
}
FlightMapTooltipTextRight3 = FlightMapTooltipTextRight3 {
}
ACTION_SPELL_MISSED_POSSESSIVE = "1"
PetPaperDollFrameTab

Nameplate personal debuff filtering - counter font/size/position

Hi, i would love to filter my personal auras on nameplate target in similar fashion as it is possible with unitframes. There is a couple of personal debuffs i dont wanna show above enemy nameplates and i still want to use that one filter which is there - so either put in blacklisting personal auras on nameplate or add more filters than 1. Also being able to edit the counter font/size on nameplate buffs/debuffs would be really nice.
And resizing - different size for different filters, personal auras on nameplate - made it more PlateBuff like and easier to be used in BGs and Arenas.
Thank you

[Suggestion] GroupCalendar

Hi, Ive recently encountered this issue that with GroupCalendar installed DataPanel option of date/time doesnt open GroupCalendard but regular wow calendar instead, could this be included as a tweak maybe ?

[Bug] PowerBarTexture doesn't get applied to group

Although I set the PowerBarTexture to Flat, it doesn't get applied when joining a group.

If I want the texture to change, I'd go to ElvUI > UnitFrames > Party Frames > Power and toggle the Style property from Filled to something else and back.
Only that way all partyframe powerbars get updated to Flat.

I also checked, that the right key is present in my db file, which appears to be the case:

["CustomTweaks"] = {
	["PowerBarTexture"] = {
		["powerstatusbar"] = "Flat",
	},
},

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