emiel45 / jgbe Goto Github PK
View Code? Open in Web Editor NEWAutomatically exported from code.google.com/p/jgbe
License: GNU General Public License v2.0
Automatically exported from code.google.com/p/jgbe
License: GNU General Public License v2.0
What steps will reproduce the problem?
1. in the game i messed up some controlls on accident.
2.
3.
What is the expected output? What do you see instead?
to open. i see an error message.
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2013 at 6:17
see attached report :)
Original issue reported on code.google.com by [email protected]
on 8 Nov 2007 at 2:52
Attachments:
What steps will reproduce the problem?
1. enable fullscreen (alt + enter)
2. disable fullscreen (alt + enter)
3. crash
What is the expected output? What do you see instead?
disable fullscreen, nothing happens. when alt-tab, internal error
What version of the product are you using? On what operating system?
731G. Windows XP
Please provide any additional information below.
Type of error: "java.lang.NullPointerException"
Stacktrace:
swinggui.loadConfig(swinggui.java:1699)
swinggui.starter(swinggui.java:1897)
swinggui.main(swinggui.java:1948)
Original issue reported on code.google.com by [email protected]
on 6 Nov 2007 at 1:58
What steps will reproduce the problem?
1.Double Click on icon from desktop
2. Program begins to load
3.
What is the expected output? What do you see instead?
The emullator should have started bu i got an error
What version of the product are you using? On what operating system?
Your emulator on 64 bit windows 7
Please provide any additional information below.
Type of error: "java.lang.IllegalArgumentException: Mixer not supported: null"
Stacktrace:
javax.sound.sampled.AudioSystem.getMixer(Unknown Source)
AudioDriver.update(AudioDriver.java:76)
AudioDriver.setChannels(AudioDriver.java:106)
swinggui.loadConfig(swinggui.java:1773)
swinggui.starter(swinggui.java:2013)
swinggui.main(swinggui.java:2064)
Original issue reported on code.google.com by [email protected]
on 25 Feb 2013 at 3:32
What steps will reproduce the problem?
1.open jgbe V752
2. open a rom
3. it fails to load rom
What is the expected output? What do you see instead?
Please use labels and text to provide additional information.
Original issue reported on code.google.com by [email protected]
on 2 May 2014 at 5:24
What steps will reproduce the problem?
1. start a new game, and play level 1
2. when leaving level press 'up' to go to the castle
3. game resets to menu screen and behaves irradically, sometimes resulting
in a missing instruction error
What is the expected output? What do you see instead?
Game should show mario standing in front of the castle
Game resets
Please use labels and text to provide additional information.
File: Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [!].gb (MD5:
a8413347d5df8c9d14f97f0330d67bce)
Original issue reported on code.google.com by [email protected]
on 18 Aug 2007 at 4:08
What steps will reproduce the problem?
1. no clue
2. no clue
3. no clue
What is the expected output? What do you see instead?
I don't know
What version of the product are you using? On what operating system?
JavaGameboyEmulator.jar
Please provide any additional information below.
When i opened it, it said to past the following:
Type of error: "java.lang.IllegalArgumentException: (minimum <= value <=
maximum) is false"
Stacktrace:
javax.swing.SpinnerNumberModel.<init>(Unknown Source)
javax.swing.SpinnerNumberModel.<init>(Unknown Source)
AdvancedAudioPropertiesDialog.<init>(AdvancedAudioPropertiesDialog.java:110)
swinggui.starter(swinggui.java:2022)
swinggui.main(swinggui.java:2064)
Original issue reported on code.google.com by [email protected]
on 5 Mar 2013 at 10:22
What steps will reproduce the problem?
While trying to play 'Perfect Dark', in the second room of the first
(trainings) mission (the first room with a guard), the guard may disappear
while he is chasing Joanne. There does not appear to be a way to make the guard
reappear. Because the door to the hallway/shooting gallery stays locked until
the guard is taken out, this results in halting game progression.
What is the expected output? What do you see instead?
The guard should not disappear. The guard does disappear.
Please use labels and text to provide additional information.
Certain sound effects appear to be missing. During the initial credits
(Lasering f the Nintendo logo, RARE logo) there is no sound. Also during the
mission briefing the text should be spoken (voice-overed) by the instructor and
Joanne.
Original issue reported on code.google.com by [email protected]
on 21 Feb 2011 at 9:40
What steps will reproduce the problem?
1. download pokemon emerald
2. try to run it
3. gives error message
What is the expected output? What do you see instead?
Type of error: "java.lang.ArrayIndexOutOfBoundsException: 4882"
Stacktrace:
CPU.read_slow(CPU.java:381)
CPU.read(CPU.java:357)
CPU.execute(CPU.java:1206)
CPU.nextinstruction(CPU.java:1563)
SimpleCPURunner.run(swinggui.java:372)
java.lang.Thread.run(Unknown Source)
What version of the product are you using? On what operating system?
what whatever i can download on this date on widows 7
Please provide any additional information below.
i dont know
Original issue reported on code.google.com by [email protected]
on 24 Oct 2013 at 1:40
What steps will reproduce the problem?
1. Open BATMAN (TM)
(confirmed with: MD5: 03c6d84a951be6703b7458478f4277b9 Batman (JU) [!].gb)
2. Watch intro
3. Aarg, WRONG!
What is the expected output? What do you see instead?
Logo should spin in a 3d-like motion
Logo kind of bounces up and down
Please use labels and text to provide additional information.
Possibly a timing issue :-(
Original issue reported on code.google.com by [email protected]
on 18 Sep 2007 at 10:59
I don't know what happened but the games will not load. The emulator itself is
at issue, because the games will load on an inferior emulator. It seems to
produce the coded commands.
The error message was:
Type of error: "java.lang.NullPointerException"
Stacktrace:
CheatCodeEditor.applyCheatCodes(CheatCodeEditor.java:337)
swinggui.starter(swinggui.java:2019)
swinggui.main(swinggui.java:2064)
Original issue reported on code.google.com by [email protected]
on 4 Mar 2013 at 7:05
What steps will reproduce the problem?
1. open rom on jgbeV752
What is the expected output? What do you see instead?
to load metroid return of samus, pokemon yellow, legends of zelda orcale of
ages/sessons any other rom that you could think of and not do a error
What version of the product are you using? On what operating system?
jgbeV752 windows7
Please provide any additional information below.
EVERY single rom that anyone would think they would play does not work on
jgbeV752 instead ALL roms get this error
Type of error: "java.lang.NullPointerException"
Stacktrace:
swinggui.updateSaveStateOrder(swinggui.java:1808)
swinggui.tryToLoadROM(swinggui.java:1830)
swinggui.actionPerformed(swinggui.java:1190)
javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.setPressed(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
java.awt.Component.processMouseEvent(Unknown Source)
javax.swing.JComponent.processMouseEvent(Unknown Source)
java.awt.Component.processEvent(Unknown Source)
java.awt.Container.processEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Window.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.EventQueue.dispatchEventImpl(Unknown Source)
java.awt.EventQueue.access$200(Unknown Source)
java.awt.EventQueue$3.run(Unknown Source)
java.awt.EventQueue$3.run(Unknown Source)
java.security.AccessController.doPrivileged(Native Method)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.awt.EventQueue$4.run(Unknown Source)
java.awt.EventQueue$4.run(Unknown Source)
java.security.AccessController.doPrivileged(Native Method)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.awt.EventQueue.dispatchEvent(Unknown Source)
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.run(Unknown Source)
Original issue reported on code.google.com by [email protected]
on 2 May 2014 at 5:30
Type of error: "java.lang.ArrayIndexOutOfBoundsException: 5121"
Stacktrace:
CPU.read_slow(CPU.java:381)
CPU.read(CPU.java:357)
CPU.execute(CPU.java:1242)
CPU.nextinstruction(CPU.java:1563)
SimpleCPURunner.run(swinggui.java:372)
java.lang.Thread.run(Thread.java:722)
Original issue reported on code.google.com by [email protected]
on 2 Apr 2013 at 8:53
What steps will reproduce the problem?
1. save state
2. no white text saying saved state
3. try to load state and it says it loaded state but it does not do anything
What is the expected output? What do you see instead?
to show text and saving the state so i can play big games were it is ipposible
to complete without saving
it not saving
What version of the product are you using? On what operating system?
jgbe v0.4.2 windows 7
Please provide any additional information below.
there is no error and it does not look like it saves or doing anything i can
still load the rom (prop with 7.5.2 were it does not load)
Original issue reported on code.google.com by [email protected]
on 2 May 2014 at 5:41
What steps will reproduce the problem?
1. Enter the cheat code
2. Click activate cheat
3. Nothing happens
What is the expected output? What do you see instead? Cheat working but nothing
happens
What version of the product are you using? On what operating system? JGBE vb752
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 21 Mar 2013 at 9:19
What steps will reproduce the problem?
1. Open Emulator
2. Select Pokemon Gold or Silver or Crystal
3. Go down stairs. (If this is successful, continue out the door of your house.
the chance that these are both successful, then you are really lucky, but it
won't load going in or out of any of the other houses.)
What is the expected output? What do you see instead?
-The next room, instead, i am presented with a blank screen of a sort of creme
color)
What version of the product are you using? On what operating system?
JGBE V752 (most recent) on a mac
Please provide any additional information below.
I can't figure out how to avoid the error, and, all i can find, is a quick save
right outside the door to the next room, and you have to try again and again
and again until it finally decides to work, and it's only a quick fix until the
next room, and it working the first time is about a 1 in 20 chance, if it's
even that good.
Original issue reported on code.google.com by [email protected]
on 23 Nov 2011 at 5:24
Make a better selector dialog for the color palletes, something like the
Gnome/Gimp/Gtk style dialog.
Original issue reported on code.google.com by [email protected]
on 6 Jun 2007 at 3:43
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 19 Apr 2013 at 9:48
Type of error: "java.lang.ArrayIndexOutOfBoundsException: 4882"
Stacktrace:
CPU.read_slow(CPU.java:381)
CPU.read(CPU.java:357)
CPU.execute(CPU.java:1206)
CPU.nextinstruction(CPU.java:1563)
SimpleCPURunner.run(swinggui.java:372)
java.lang.Thread.run(Unknown Source)
Original issue reported on code.google.com by [email protected]
on 21 May 2008 at 6:05
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 19 Apr 2013 at 9:54
What steps will reproduce the problem?
1. click on the file and the error pops up.
2.
3.
What is the expected output? What do you see instead?
For the game to load. i got a error code sreen
What version of the product are you using? On what operating system?
jgbe v752 on mac
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 22 Apr 2013 at 6:20
What steps will reproduce the problem?
1. Play pokemon crystal gold or silver on v752
2. Finish the talking and name
3. Walk downstairs
What is the expected output? What do you see instead?
I expect it to go downstairs. Instead I see a pink screen and the whtie
silhouette of my character.
What version of the product are you using? On what operating system?
752. Windows 7.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 2 Feb 2011 at 9:42
What steps will reproduce the problem?
1. Start JGBE, but do not load a ROM
2. Try to set the BIOS file
3. Fail
Also; for some reason the bios is not always run on reset, even when a bios
is selected (even for mono roms). Instead the stub is used.
Original issue reported on code.google.com by [email protected]
on 18 Jan 2009 at 6:59
What is the expected output? What do you see instead?
the expected output is for the emulator to start. i see an error message
reading:
Type of error: "java.lang.ArrayIndexOutOfBoundsException: 34"
Stacktrace:
swinggui.loadConfig(swinggui.java:1766)
swinggui.starter(swinggui.java:2013)
swinggui.main(swinggui.java:2064)
What version of the product are you using? On what operating system?
v752 on Mac OS
Please provide any additional information below.
i fails to load the emulator itself and it claims to be a problem in the
emulator its self and that it should not happen
Original issue reported on code.google.com by [email protected]
on 16 May 2013 at 6:15
What steps will reproduce the problem?
1. execute "jgbe.jar"
2. wait...
3. voila, crash.
What is the expected output? What do you see instead?
The emulator should start. Internal error message.
What version of the product are you using? On what operating system?
version 731M. Windows XP.
Please provide any additional information below.
Type of error: "java.lang.NullPointerException"
Stacktrace:
swinggui.loadConfig(swinggui.java:1699)
swinggui.starter(swinggui.java:1897)
swinggui.main(swinggui.java:1948)
Original issue reported on code.google.com by [email protected]
on 6 Nov 2007 at 1:41
What steps will reproduce the problem?
1. not sure
2. not sure
3. not sure
What is the expected output? What do you see instead?
i dont know
What version of the product are you using? On what operating system?
whichever version is the newst on and windows 7
Please provide any additional information below.
it said to paste this message
Type of error: "java.lang.ArrayIndexOutOfBoundsException: 5121"
Stacktrace:
CPU.read_slow(CPU.java:381)
CPU.read(CPU.java:357)
CPU.execute(CPU.java:1242)
CPU.nextinstruction(CPU.java:1563)
SimpleCPURunner.run(swinggui.java:372)
java.lang.Thread.run(Unknown Source)
Original issue reported on code.google.com by [email protected]
on 16 Jan 2012 at 11:22
What steps will reproduce the problem?
Opening a .gba file
What is the expected output? What do you see instead?
It is supposed to run the gba file but instead does a "java.lang.ArrayIndexOutOfBoundsException: 5121" error
What version of the product are you using? On what operating system?
v752 - Mac OS X 10.8.4
Please provide any additional information below.
The full error report is as follows:
Type of error: "java.lang.ArrayIndexOutOfBoundsException: 5121"
Stacktrace:
CPU.read_slow(CPU.java:381)
CPU.read(CPU.java:357)
CPU.execute(CPU.java:1242)
CPU.nextinstruction(CPU.java:1563)
SimpleCPURunner.run(swinggui.java:372)
java.lang.Thread.run(Thread.java:680)
Thankyou for any help provided
Original issue reported on code.google.com by [email protected]
on 21 Sep 2013 at 2:59
What steps will reproduce the problem?
1. Start Emulator
2. configure keys
3. load game and failure
What is the expected output? What do you see instead?
Type of error: "java.lang.NullPointerException"
Stacktrace:
swinggui.updateSaveStateOrder(swinggui.java:1808)
swinggui.tryToLoadROM(swinggui.java:1830)
swinggui.actionPerformed(swinggui.java:1190)
javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.setPressed(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI$Actions.actionPerformed(Unknown Source)
javax.swing.SwingUtilities.notifyAction(Unknown Source)
javax.swing.JComponent.processKeyBinding(Unknown Source)
javax.swing.JMenuBar.processBindingForKeyStrokeRecursive(Unknown Source)
javax.swing.JMenuBar.processBindingForKeyStrokeRecursive(Unknown Source)
javax.swing.JMenuBar.processBindingForKeyStrokeRecursive(Unknown Source)
javax.swing.JMenuBar.processKeyBinding(Unknown Source)
javax.swing.KeyboardManager.fireBinding(Unknown Source)
javax.swing.KeyboardManager.fireKeyboardAction(Unknown Source)
javax.swing.JComponent.processKeyBindingsForAllComponents(Unknown Source)
javax.swing.JComponent.processKeyBindings(Unknown Source)
javax.swing.JComponent.processKeyEvent(Unknown Source)
java.awt.Component.processEvent(Unknown Source)
java.awt.Container.processEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Window.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.EventQueue.dispatchEventImpl(Unknown Source)
java.awt.EventQueue.access$200(Unknown Source)
java.awt.EventQueue$3.run(Unknown Source)
java.awt.EventQueue$3.run(Unknown Source)
java.security.AccessController.doPrivileged(Native Method)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.awt.EventQueue$4.run(Unknown Source)
java.awt.EventQueue$4.run(Unknown Source)
java.security.AccessController.doPrivileged(Native Method)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.awt.EventQueue.dispatchEvent(Unknown Source)
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.run(Unknown Source)
What version of the product are you using? On what operating system?
JGBE V752. Windows 7 Enterprise
Please provide any additional information below.
Tried multiple roms from multiple websites. Hasn't worked with any of them.
Original issue reported on code.google.com by [email protected]
on 5 Nov 2014 at 2:27
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Type of error: "java.lang.IllegalArgumentException: MALFORMED"
Stacktrace:
java.util.zip.ZipCoder.toString(Unknown Source)
java.util.zip.ZipInputStream.readLOC(Unknown Source)
java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
FHandler.getDataInputStream(FHandler.java:99)
Cartridge.loadFromFile(Cartridge.java:110)
Cartridge.<init>(Cartridge.java:60)
swinggui.tryToLoadROM(swinggui.java:1817)
swinggui.actionPerformed(swinggui.java:1190)
javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.setPressed(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
java.awt.Component.processMouseEvent(Unknown Source)
javax.swing.JComponent.processMouseEvent(Unknown Source)
java.awt.Component.processEvent(Unknown Source)
java.awt.Container.processEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Window.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.EventQueue.dispatchEventImpl(Unknown Source)
java.awt.EventQueue.access$000(Unknown Source)
java.awt.EventQueue$3.run(Unknown Source)
java.awt.EventQueue$3.run(Unknown Source)
java.security.AccessController.doPrivileged(Native Method)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.awt.EventQueue$4.run(Unknown Source)
java.awt.EventQueue$4.run(Unknown Source)
java.security.AccessController.doPrivileged(Native Method)
java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
java.awt.EventQueue.dispatchEvent(Unknown Source)
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.run(Unknown Source)
Original issue reported on code.google.com by [email protected]
on 24 Aug 2013 at 7:48
What steps will reproduce the problem?
1. Get a rom from a shady rom website
2. Try to load rom in JGBE
3. Fail
What is the expected output? What do you see instead?
A warning could be issued, but ROM should be executed. Now the rom will
simply not load at all.
Commonly this happens when a ROM has for example 16 banks, but only the
first couple of banks were dumped (or perhaps the rest did not contain
usefull data). JGBE will fail to load such ROMs because it expects all 16
banks to be present in the ROM.
Original issue reported on code.google.com by [email protected]
on 18 Jan 2009 at 6:56
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