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View Code? Open in Web Editor NEWA gonet/2 networking library for Unity
License: MIT License
A gonet/2 networking library for Unity
License: MIT License
[Singleton] An instance of NetCore is needed in the scene, so '(singleton) NetCore (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
UnityEngine.Debug:Log(Object)
NetProto.Singleton`1:get_Instance() (at Assets/Scripts/NetLib/Singleton.cs:51)
Sample.Main:Start() (at Assets/Scripts/NetLib/Sample/Main.cs:18)
System.Net.Sockets.SocketException: 使用了与请求的协议不兼容的地址。
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in :0
at System.Net.Sockets.Socket+Worker.Connect () [0x00000] in :0
UnityEngine.Debug:Log(Object)
NetCore:ConnectCallback(IAsyncResult) (at Assets/Scripts/NetLib/NetCore.cs:180)
System.Net.Sockets.Worker:Connect()
因为之前没有处理过 docker 的缘故,看作者使用的方式是 docker+mac开发方式,要想在本地 mac+docker 跑起来还是很费劲的事情,求@en 指导
1:根据作者的https://github.com/gonet2/doc/blob/master/INSTALL.md安转指南,
$curl -s https://raw.githubusercontent.com/gonet2/tools/master/clone_all.sh | sh
这里应该是同步到本地代码吧?理解为 goget 一样的功能可否?
2:Docker启动服务,如果我采用gogland 编译器!本地怎么调试呢?
或者是开发方式不是这样的?
3:各个模块在 gonet2的用途,都是必须安装的么?我如果安装高级版本是否影响框架?
StatsD + Graphite + Grafana 2 + Kamon Dashboards 监控系统
http://skaka.me/blog/2015/07/21/kamon-statsd-graphite-grafana-introduction这个博主介绍了他的用处
不明白为什么是 JVM 项目可视化,怎么做到 golang 项目的执行可视化?
共享和服务发现
etcd-browser 管理
etcd
mongo
数据库
根据博主写的地址,我 mac 里面有一个 mongo 但是我还是要基于 docker 安装
这两个是处理日志的系统
ELK(ElasticSearch, Logstash, Kibana)搭建实时日志分析平台
https://my.oschina.net/itblog/blog/547250
stdout汇聚
http://dockone.io/article/373
https://yq.aliyun.com/articles/30344 基于Logspout+ELK实现docker日志自动化
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