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territoryboss's Introduction

Territory Boss

Territory Boss is a basic third-person shooter game.

Latest Short Demo

Character Movement

Before you get started

It’s not recommended to immediately dive into this game development if you have no prior C++ experience. If you are completely new to Unreal Engine 4 I recommend you to read https://docs.unrealengine.com/latest/INT/GettingStarted/index.html

Required Third Party Software

Windows:

Be sure to have Visual Studio 2015 installed. You can use any desktop version of Visual Studio 2015, including the free version called Community 2015.

You need DirectX End-User Runtimes (June 2010) to avoid compilation errors. Most users will already have this, if you have ever installed DirectX runtimes to play a game.

Mac OSX:

Be sure to have Xcode 5.1 installed.

Installation

  • First, you'll want to install Unreal Engine version 4.15.3 for installation

  • You'll want to create your own Territory Boss fork by clicking the Fork button in the top right of this page.

  • Next, install a Git client on your computer.

  • Now you can clone your repository to your PC (e.g: your nickname is endiliey)

    git clone https://github.com/endiliey/TerritoryBoss.git
    
  • You can now open up TerritoryBoss.uproject from the cloned folder to open all the files

  • You can easily submit contributions back up to your fork.

  • When you're ready to send the changes for review, simply create a Pull Request.

Disclaimer

This is a project developed many years ago and not meant to be developed further

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