Comments (2)
I have never tested cross-platform clients on the same game. The server was tested on Windows 7, 10 and on Linux, but the clients in the test setup always were on Windows 7 or 10. It is therefore entirely possible that there are some issues in my server that only emerge in your setup. There also could have been a change in the protocol. Which game client version are you using?
Either way, I do not plan on supporting this project in the nearest future. If you - or someone you know - is able to find the cause of the issue and fix it, I certainly will appreciate the pull request.
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Closing due to inactivity.
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Related Issues (12)
- Thanks and recommended features HOT 1
- Loose control over Units after time HOT 1
- Game Logic freezes after time HOT 3
- Предложение
- Big maps crashes with out of memory.
- Multiplayer saves on the latest version HOT 1
- Multiplayer Cheats HOT 9
- Help for internet use with hamachi HOT 2
- The Devs have abandoned the game, even if you haven't. HOT 1
- Can't connet to the Host HOT 1
- Lan on Hosting HOT 4
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