Giter VIP home page Giter VIP logo

monogame.imehelper's Introduction

MonoGame IME Helper for desktop and mobile platforms

Targeted MonoGame platforms

  • MonoGame.Framework.WindowsDX
  • MonoGame.Framework.DesktopGL
  • MonoGame.Framework.Android
  • MonoGame.Framework.iOS

Getting started

NuGet

PM> Install-Package MonoGame.IMEHelper.WindowsDX

All available packages for specific platforms:

MonoGame.IMEHelper.WindowsDX
MonoGame.IMEHelper.DesktopGL
MonoGame.IMEHelper.Android
MonoGame.IMEHelper.iOS
MonoGame.IMEHelper.Common

Initialize a IMEHandler instance in your game Initialize method

protected override void Initialize()
{
   imeHandler = new WinFormsIMEHandle(this);
   imeHandler.TextInput += (s, e) => { ... };
}

If your want to render Composition String

   imeHandler = new WinFormsIMEHandler(this);
   imeHandler.TextInput += (s, e) => { ... };
   imeHandler.TextComposition += (s, e) => { ... };

Note that TextComposition event only works on WindowsDX platform due to limitation of the underlying platform

MonoGame.IMEHelper.Common package

If you has used a shared netstandard project to share game code. You can reference the MonoGame.IMEHelper.Common package. It's just includes API interfaces and no implementation. Then you add the platform specific package to include the platform IME implementation.

Start Text Composition

imeHandler.StartTextComposition();

Stop Text Composition

imeHandler.StopTextComposition();

Get VirtualKeyboardHeight (only for mobile platforms)

imeHandler.VirtualKeyboardHeight

Android Extra Setup

You have to change your Activity's base class to AndroidGameActivityIME, like the following:

public class Activity1 : AndroidGameActivityIME
{
    protected override void OnCreate(Bundle bundle)
    {
        base.OnCreate(bundle);
        var g = new Game1();
        SetContentView((View)g.Services.GetService(typeof(View)));
        g.Run();
    }
}

License

MonoGame.IMEHelper is released under the The MIT License (MIT).

monogame.imehelper's People

Contributors

ryancheung avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.