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apocalypsemiaou's Introduction

#GGJ17 Project

Apocalypse Miaou!

Project for the 2017 Global Game Jam

A working demo is available here : http://edupertuis.net/ApocalypseMiaou/

The team

#How to

To run and build this package, you'll need node.js 6.9 or higher

first install the gulp-cli

 npm install -g gulp-cli

To install all the needed packages, run :

 npm install

to watch and rebuild on change

 gulp

You can run a server with gulp using

gulp serve

Then just go to http://localhost:9000

To run a dev server using Docker (disables every cache), run the following commands:

 docker built -t phaser docker/

If you're using bash

 docker run -v $(pwd):/data -p 80:80 phaser

If you're using fish

     docker run -v (pwd):/data -p 80:80 phaser

Tadaa, it will be available under localhost if you use docker or your docker-machine ip if you use Docker Machine.

apocalypsemiaou's People

Contributors

antoinealb avatar ericdupertuis avatar

Stargazers

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Watchers

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Forkers

antoinealb

apocalypsemiaou's Issues

tag version shown at the jam

If we want to keep improving the game a little, can you just add a tag saying which version was shown at the jam ? Also keep the online playable demo at the jam version.

Feedback from presentations

My random thought after watching other people experiment:

  • Difficulty is not progressive enough
  • Not enough pause / silence time
  • bullets should come out of the hitbox, otherwise hard to guess.
  • The hunter is really hard to dodge, one of the playtester suggested giving him burst like the choppers
  • choppers fire too fast, not very interesting
  • 50 life for the excavator is a lot, 10 might be enough
  • staying low avoids getting hit
  • The boss has patterns, and that makes him a ton more fun (IMHO)
  • Overall fun / addictive ๐Ÿ˜„

@EricDupertuis anything else ?

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