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istgame's Issues

Sometimes AI doesn't guess on it's turn

Games starts with turn arrow pointing at AI player.. ai player does nothing. player can click square to reveal it. AI does nothing and player gets to click again (revealing 2 tiles in a row).

When AI guesses, it's still AI's turn (according to UI arrow). player again get's to click two times.

No way to play evolved AI

Make adjustment to genetic algorithm to avoid the local maxima that is currently happening, adjust mutation to not be completely random but only adjust the gene slightly.

Evolve a fresh AI every time the game is launched (around 100 generations), show fittest individuals genes, average fitness, generation count, etc.. while working

fix genetic algorithms

Solutions evolved are rubbish. Fitness function needs rewriting (evolved AI guess WAY too soon, must have gotten through test games mostly by chance?), mutation function needs rewriting (it completely resets genes, should instead vary them slightly most of the time?)

Update fitness function

Generated players aren't very bright.. improvements can very likely be made to fitness function

make evolving AI animation prettier

Create new private class for Circles. Random location and size. while evolving generate 20 circles, draw them but with random XY offset that starts at 100 but goes towards 0 as evolving

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