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Age of war clone made in unity in order to speed up the neat algorithm training process. The values are extracted from the original game. It Communicates with a python script

License: MIT License

C# 50.25% ShaderLab 42.38% HLSL 7.37%
neat environment neat-algorithm neat-python reinforcement-learning reinforcement-learning-environments unity unity-ml-agents age-of-war game-reversing reverse-engineering

age-of-war-unity-clone's Introduction

Age-of-war-unity-clone

One of the repositories spawned by this monstrosity

###Why? I needed a reliable age of war clone in unity for training NEAT algorithm on up to 50 environments with 10x speed. It was made entirely as a need for the project mentioned above, read more about the process there.
This is a minimalistic version of the game that is meant to use as few resources as possible and just run the numbers. If you want to add things like animations to it, you can take the sprites and look through the codebase in the archieve containing Age of war

####Usage This being written an year after finishing this project, I will admit I had no clue at that time and didn't bother to think how I should make this project maintanable or reproducible so I have no idea if it still works. Cloning it and adding it to unity hub should be enough to get it going in theory. Feel free to leave an issue if it doesn't work

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age-of-war-unity-clone's Issues

QUICK QUESTION

Hi not much of an issue but I am trying to make a remake of the game in python and I was looking to find the assets I only found the static assets in your project and none of the animations do you happen to know where i can find them

sorry for any troubles

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