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View Code? Open in Web Editor NEWEmulator for EvE Online's Crucible expansion
Home Page: https://evemu.dev
Emulator for EvE Online's Crucible expansion
Home Page: https://evemu.dev
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#128
While docked, drag a Covert Ops Cloaking Device to a high slot of a Buzzard. The item "disappears". If you undock, the item in the high slot.
From AlasiyaEvE created by DeerHunt3r: zhyrohaad/AlasiyaEvE#154
Describe the bug
When a ship stops at a location, Asteroid field and a second ship flys to the same field, the second ship does not see / scan any of the asteroids in that field, same if there are "bad guys" attacking the first ship, the second ship does not see the targets or anything at the location
To Reproduce
Steps to reproduce the behavior:
launch 2 accounts
fly one ship to an asteroid field
wait a few seconds,
fly the second ship (from the second account) to the same location
Expected behavior
All asteroids, targetable objects should be visible to ALL ships at a location
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
I am running both accounts from the same computer, could be thats the issue? not sure as I only have 1 usable system for both accounts. at the time I tested this both pilots were teamed.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#113
I think you mentioned this earlier, but Salavagers, Strip Miners and other beams are missing. They were working last night.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#145
Equip an orca with some Auto Targeting System II's. Undock, try to lock anything. Get an error message: Your combination of ship and skills can only target to 0 meters
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#144
I equipped my Orca with 4 Sensor Booster II's to test lock times. I activated all 4, targets some wrecks, and docked up. Upon trying to remove them, I get an unexpected error: Your Sensor Booster II is currently active. You must wait for the cycle to complete before it can be removed.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#86
Get in a Hulk, and warp to a distant asteroid field. As you are approaching, click an asteroid that's mostly infront of you. Start clicking the "APPROACH" button. it will be greyed out while truly in warp, but you gain control of your ship at some point during "deceleration". If you click as soon as possible, you will exit warp with a velocity of 8000-10000 m/s, and overshoot the asteroid field by about 45km!
From AlasiyaEvE created by h4h4h4: zhyrohaad/AlasiyaEvE#132
Describe the bug
When creating a contract , i am stuck on "retrieving item list.,..."
To Reproduce
try to create a contract (public)
Expected behavior
should listed items in personal hangar
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Add any other context about the problem here.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#151
Crash the server while mining roids (zhyrohaad/AlasiyaEvE#101). When I log back in, I'm placed outside my last station with some of the ore. Double click your ship. All items in space disappear; the overview shows them at "1.$ AU".
No idea what's broken, but I repo'd it 3 times.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#142
many times when undocking, I will discover that I loose all my cap instantly. I haven't found a pattern yet.
I've also been able to undock and be at ~66% shields, even with no modules in the ship? Worked fine after I docked again.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#90
start a strip miner on a roid. When it's depleted, I get a visual notice, but Aura doesn't play her line telling me so.
From AlasiyaEvE created by h4h4h4: zhyrohaad/AlasiyaEvE#134
Describe the bug
click on / use shortcut to open the calendar not opening it. (serviceNotFound, ARGS:[])
To Reproduce
click calendar icon
Expected behavior
should open calendar window
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Add any other context about the problem here.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#156
Undock a hulk with a Survey Scanner II, warp to an asteroid belt. Start mashing the survey scanner. Initially you'll get a "can't do this while warping" error message. At some point during the deceleration, it will cycle.
You can also get answers that WAY beyond the 25km survey scan range limit.
From AlasiyaEvE created by h4h4h4: zhyrohaad/AlasiyaEvE#133
Describe the bug
notepad not saving notes
To Reproduce
created a note , wrote a note , closed window , reopened and nothing there
Expected behavior
create a note , write some text to it , close the note (should be saved then)
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
Add any other context about the problem here.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#140
I took my Orca out and got shot at. In space, it says I have 57% out of 8625 armor remaining (unmodified by any mods). In the repair window, it says I have 49244/52900 HP (6.9%), which doesn't match any numbers I see in the fitting screen? (Ideally I'd expect this number to be armor + structure: 66,125)
My estimated repair bill in the Repair Shop: 709,517,349 ISK, which is about what the ship costs in total! This is either extortion or we're getting quotes in Zimbabwe Dollars.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#152
put 2M trit in your orca's cargo hold and 4M in your corp hanger. drag to fill your cargo hold, it suggests moving 1,750,000. move 1,7499,999 instead, leaving 0.1 m^3 and two stacks. Try to drag 1 more trit over, and it tells you there's no room. stack the ore in your cargo hold, and you magically you have 0.1 free again.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#120
Fill your cargohold to the brim, then start salvaging. You'll exceed your cargo capy.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#111
Also, you can get some bogus results, such as "Asteroid ([asteroidTYpe])"
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#157
jettison a can, put stuff in it.
Fly 10km away, and you can still move items between your can and cargo.
Warp to another grid, you can still move items between your can and cargo (!) You can still see your cargo even after warping away (probably just another symptom of zhyrohaad/AlasiyaEvE#141)
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#101
I should get broken things to recycle.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#103
Put a Shuttle up for sale with a 1 day limit. Price it for a Quadrillion ISK. You can list the item without paying the exorbitant broker's fee.
Broker's fees should be charged on all non-immediate orders.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#109
Equip an officer version of a Neutron Blaster Cannon II (say, Tuvan's id: 14383). Attempt to load Void L ammo (id: 12791). it's not accepted, but fits into the Tech 2 non-officer version just fine?
What am I missing here?
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#108
Equip a fleet republic target painter, activate on a player character in high sec. Have the other toon dock up. SEGFAULT.
From evemu_server created by Captnoord: evemuproject/evemu_server#47
For example EvilNumberTest.cpp
doesn't contain condition "assert alike" tests.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#96
Whenever I open my Personal Assets (on either toon), I see huge exceptions spewed:
13497 2020.02.19 19:32:15:824 Write: Packet::CallReq (Address::Client(clientID="0",callID="484",service="None"),Address::Node(nodeID="888444",service="charMgr",callID="None"),117 bytes,(1, 'MachoBindObject', ((90000005, 10002), ('ListStations', (0, 0), {})), {'machoVersion': 1}),{-
13498 2020.02.19 19:32:15:824 }, None)
13499 2020.02.19 19:32:15:841 tasklet <TaskletExt object at 40dadfa8, abps=1001, ctxt='Tick::Sleep'> exiting with TaskletExit()
13500 2020.02.19 19:32:15:893 Read: Packet::CallRsp (Address::Node(nodeID="888444",service="charMgr",callID="None"),Address::Client(clientID="0",callID="484",service="None"),275 bytes,[<MarshalStream '~\x00\x00\x00\x00,\x19+\x1d~\x00\x00\x00\x00,\x13\x0cN=888444:262\x03 \xd4\xc2J[-
13501 2020.02.19 19:32:15:893 \xe7\xd5\x01#,%\x02\x0edbutil.CRowset\x16\x01",\x02\x14blue.DBRowDescriptor%,,\x11\x9b\x06\x13,\x13\titemCount\x06\x15--\x11$*",\x02\x14blue.DBRowDescriptor%,,\x11\x9b\x06\x13,\x13\titemCount\x06\x15--\x07\xe7\x01\x84\x0b\xcc\xc9\x01*",\x02\x14blue-
13502 2020.02.19 19:32:15:893 .DBRowDescriptor%,,\x11\x9b\x06\x13,\x13\titemCount\x06\x15--\x07\xe7\x97\x84b\x98\x93\x03--'>],{}, None)
13503 2020.02.19 19:32:15:893 charMgr::MachoBindObject args=((90000005, 10002), ('ListStations', (0, 0), {})), retval=(<RemoteObject:N=888444:262>, [<DBRow object [30002187, 1L]>, <DBRow object [60004450, 151L]>])
13504 2020.02.19 19:32:15:894 EXCEPTION #20 logged at 02/19/2020 13:32:16 Unhandled exception in <TaskletExt object at 3a3ce0e0, abps=1001, ctxt='<NO CONTEXT>^<bound method AssetsWindow._Load of form.AssetsWindow object at (snip)ccb0, name=assets, destroyed=False>>'>
13505 2020.02.19 19:32:15:894 Caught at:
13506 2020.02.19 19:32:15:894 /common/lib/bluepy.py(98) CallWrapper
13507 2020.02.19 19:32:15:894 Thrown at:
13508 2020.02.19 19:32:15:894 /common/lib/bluepy.py(86) CallWrapper
13509 2020.02.19 19:32:15:894 /client/script/ui/shared/assetswindow.py(159) _Load
13510 2020.02.19 19:32:15:894 /client/script/ui/shared/assetswindow.py(269) ShowAll
13511 2020.02.19 19:32:15:894 /client/script/ui/shared/neocom/assetsinfo.py(91) GetAll
13512 2020.02.19 19:32:15:894 keyID = None
13513 2020.02.19 19:32:15:894 sortlocations = []
13514 2020.02.19 19:32:15:894 stations = [<DBRow object [30002187, 1L]>, <DBRow object [60004450, 151L]>]
13515 2020.02.19 19:32:15:894 uiSvc = <svc.UI instance at 0x16CC67B0>
13516 2020.02.19 19:32:15:894 self = <svc.AssetsSvc instance at 0x3FA90B48>
13517 2020.02.19 19:32:15:894 sortKey = None
13518 2020.02.19 19:32:15:894 station = <DBRow object [30002187, 1L]>
13519 2020.02.19 19:32:15:894 isCorp = 0
13520 2020.02.19 19:32:15:894 key = 'allitems'
13521 2020.02.19 19:32:15:894 blueprintOnly = 0
13522 2020.02.19 19:32:15:894 mapSvc = <svc.MapSvc instance at 0x3F6138A0>
13523 2020.02.19 19:32:15:894 AttributeError: 'NoneType' object has no attribute 'solarSystemID'
13524 2020.02.19 19:32:15:894 Thread Locals: session was <Session: (sid:8542536521664276740, clientID:0, mutating:0, locationid:60004450, corprole:0xffffe07ffffff81L, userid:576, languageID:EN, role:0x63f8000280c41000L, charid:90000005, address:47.218.232.252:50358, userType:30, s-
13525 2020.02.19 19:32:15:894 essionType:5, regionid:10000016, constellationid:20000204, allianceid:0, warfactionid:0, corpid:98000002, stationid:60004450, stationid2:60004450, worldspaceid:60004450, solarsystemid2:30001392, hqID:60004450, baseID:60004450, rolesAtAll:0xffffe07f-
13526 2020.02.19 19:32:15:894 fffff81L, rolesAtHQ:0xffffe07ffffff81L, rolesAtBase:0xffffe07ffffff81L, rolesAtOther:0xffffe07ffffff81L, genderID:0, bloodlineID:1, raceID:1, corpAccountKey:1000)>
13527 2020.02.19 19:32:15:894 EXCEPTION END
13528 2020.02.19 19:32:15:895 EXCEPTION #21 logged at 02/19/2020 13:32:16 Exception in Error Logging, preventing infinite recursion
13529 2020.02.19 19:32:15:895 Caught at:
13530 2020.02.19 19:32:15:895 /common/lib/bluepy.py(86) CallWrapper
13531 2020.02.19 19:32:15:895 /common/script/sys/alert.py(415) SendStackTraceAlert_thread
13532 2020.02.19 19:32:15:895 Thrown at:
13533 2020.02.19 19:32:15:895 /common/script/sys/alert.py(413) SendStackTraceAlert_thread
13534 2020.02.19 19:32:15:895 /common/script/sys/alert.py(449) __SendStackTraceAlert
13535 2020.02.19 19:32:15:895 locationID1 = None
13536 2020.02.19 19:32:15:895 origin = 3
13537 2020.02.19 19:32:15:895 locationID2 = None
13538 2020.02.19 19:32:15:895 stackTrace = "EXCEPTION #20 logged at 02/19/2020 13:32:16 Unhandled exception in <TaskletExt object at 3a3ce0e0, abps=1001, ctxt='<NO CONTEXT>^<bound method AssetsWindow._Load of form.AssetsWindow object at (snip)ccb0, name=assets, destroyed=F-
13539 2020.02.19 19:32:15:895 alse>>'>\nCaught at:\n/common/lib/bluepy.py(98) CallWrapper\nThrown at:\n/common/lib/bluepy.py(86) CallWrapper\n/client/script/ui/shared/assetswindow.py(159) _Load\n/client/script/ui/shared/assetswindow.py(269) ShowAll\n/client/script/ui/shared/neo-
13540 2020.02.19 19:32:15:895 com/assetsinfo.py(91) GetAll\n keyID = None\n sortlocations = []\n stations = [<DBRow object [30002187, 1L]>, <DBRow object [60004450, 151L]>]\n uiSvc = <svc.UI instance at 0x16CC67B0>\n self = <svc.AssetsSvc inst-
13541 2020.02.19 19:32:15:895 ance at 0x3FA90B48>\n sortKey = None\n station = <DBRow object [30002187, 1L]>\n isCorp = 0\n key = 'allitems'\n blueprintOnly = 0\n mapSvc = <svc.MapSvc instance at 0x3F6138A0>\nAttributeError: 'NoneType' -
13542 2020.02.19 19:32:15:895 object has no attribute 'solarSystemID'\nThread L...
13543 2020.02.19 19:32:15:895 i = 0
13544 2020.02.19 19:32:15:895 GetArgumentsFromStackTrace = <function GetArgumentsFromStackTrace at 0x48527BF0>
13545 2020.02.19 19:32:15:895 self = <svc.Alert instance at 0x40B9ACB0>
13546 2020.02.19 19:32:15:895 userID = None
13547 2020.02.19 19:32:15:895 nodeID = None
13548 2020.02.19 19:32:15:895 nextErrorKeyHash = None
13549 2020.02.19 19:32:15:895 mode = 'Error'
13550 2020.02.19 19:32:15:895 charID = None
13551 2020.02.19 19:32:15:895 stackID = (286022717,
13552 2020.02.19 19:32:15:895 'Caught at:\n/common/lib/bluepy.py(98) CallWrapper\nThrown at:\n/common/lib/bluepy.py(86) CallWrapper\n/client/script/ui/shared/assetswindow.py(159) _Load\n/client/script/ui/shared/assetswindow.py(269) ShowAll\n/client/script/ui-
13553 2020.02.19 19:32:15:895 /shared/neocom/assetsinfo.py(91) GetAll\n')
13554 2020.02.19 19:32:15:895 TypeError: 'NoneType' object is not iterable
13555 2020.02.19 19:32:15:895 Thread Locals: session was <Session: (sid:8542536521664276740, clientID:0, mutating:0, locationid:60004450, corprole:0xffffe07ffffff81L, userid:576, languageID:EN, role:0x63f8000280c41000L, charid:90000005, address:47.218.232.252:50358, userType:30, s-
13556 2020.02.19 19:32:15:895 essionType:5, regionid:10000016, constellationid:20000204, allianceid:0, warfactionid:0, corpid:98000002, stationid:60004450, stationid2:60004450, worldspaceid:60004450, solarsystemid2:30001392, hqID:60004450, baseID:60004450, rolesAtAll:0xffffe07f-
13557 2020.02.19 19:32:15:895 fffff81L, rolesAtHQ:0xffffe07ffffff81L, rolesAtBase:0xffffe07ffffff81L, rolesAtOther:0xffffe07ffffff81L, genderID:0, bloodlineID:1, raceID:1, corpAccountKey:1000)>
13558 2020.02.19 19:32:15:895 EXCEPTION END
The client window spins forever.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#84
Equip a RNI with launcher, and load them while docked. Fill your cargohold, then undock. Drag the missiles from the launchers to your cargohold. You get a message saying you have negative inventory space, but the unload succeeds, overflowing your cargohold. This is convenient for now, but probably wrong.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#141
While warping to an asteroid belt 4.4AU away, as soon as I enter warp, the Veldspar appears in my overview at 4.4AU away. I shouldn't see these details until I approach the bubble.
From evemu_server created by jdhirst: evemuproject/evemu_server#166
Once we find the owner of the evemuproject account, we should convert it to an organization account so things like Projects can be organized across the repository and organization.
I am working on getting releases (numbered versions) going again with version 0.7.9. I would like to have a project board to track changes and commits / pull requests that could be part of the release.
CC: @zhyrohaad for visibility
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#92
Start jetcan mining with a Hulk. Fly a Rorqual out to pick up the jetcan, who was not in a fleet with the Hulk. The Rorqual opened the jetcan, and hit "Loot All". nothing appeared to happen. Attempted to move all stacks and single stacks to the ore hold. Closing and reopening the jetcan with the Hulk shows that it is empty, but the Rorqual still sees that it's full. After much faffing about, hitting "Loot All" multiple times in a row with the Rorqual now gives an error message that there isn't enough space to transfer the whole jetcan, despite my cargoholds all appearing empty.
After docking up, using "View Contents" show that my cargo hold has the ore, but the UI shows the Cargo Hold is empty.
From AlasiyaEvE created by Anora: zhyrohaad/AlasiyaEvE#146
Describe the bug
ok found a small Bug, When warping to 0 some times it work and some times dose not and when it dose not work it will not jump either or attempt to get close to jump
To Reproduce
Steps to reproduce the behavior:
Attempt to warp to 0 on a gate
Expected behavior
Pod should jump to 0 went told to and jump if jump was qued
Describe the bug
Locate Character button causes segfault when depressed in the agent conversation dialog box.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Unsure expected behavior of the button but should not cause segfault when executed
System Details (please complete the following information):
From evemu_server created by positron96: evemuproject/evemu_server#37
Debian squeeze x86 toolchain gives a lot of warnings about long constants not fitting into their size, e.g
src/eve-common/network/packet_types.h:507: warning: integer constant is too large for 'long' type
I wonder if it is a serious problem that can break the whole thing.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#153
jettison some loot outside a station, then dock up. undock, and your can is gone. it should stick around for several hours
From AlasiyaEvE created by Anora: zhyrohaad/AlasiyaEvE#149
Describe the bug
ships will not insure
2 error messages
1error
Message: 'InsureShipFailed'
Args: {}
2 error
There was a problem with your insurance premium calculation. Ref: ServerError 75520.
To Reproduce
attempt to insure a ship and it will fail
Expected behavior
should insure ship bassed on mineral value
Screenshots
Additional context
none
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#97
My corporate wallet has money, but no journal or transactions to show how it got there.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#116
I blew up several rats (.spawn
ed) last night, left a ton of cans and wrecks outside the station. They were still there when I came back this morning. This is has been an issue for sometime.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#131
Tested on dev eb777b
: Try to create a corporation. Leave the URL and description fields blank. Crash.
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#124
Have toon A Jettison a cargo container. Have toon B attempt to Change Name...
. There should be an error message that the action fails for want of permission? Currently it fails silently.
From evemu_server created by EndlessEden: evemuproject/evemu_server#161
Cmake doesnt attempt to find utf8cpp headers (located at /usr/include/utf8cpp on archlinux), manual specification of -DUTF8CPP_INCLUDE_DIRS="/usr/include/utf8cpp/" does work(Havent tested building with this yet, just configuring).
From evemu_server created by Anora: evemuproject/evemu_server#157
when attempting to buy any skill/good's from the market they do not get delivered this seams to be from any station and even in space(docking after)
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#94
I have on numerous occasions achieved warp at a 45+ deg angle. This is most prevalent on massive ships such as an Orca, Rorqual, Charon. This happens most often after warping to a location and not decelerating properly (see zhyrohaad/AlasiyaEvE#38 , zhyrohaad/AlasiyaEvE#80)
In my latest case, when the Rorqual approached my Hulk and her jetcan, on the Hulk's screen, the Rorqual got bumped by the can, and started spinning in place, as where on the Rorqual's screen, I came to a complete stop. It's likely that the server and client disagreed as to my orientation when clicked warp to the station, and so it appears on the client that I'm warping sideways. This probably only noticeable on huge ships because smaller ships don't take half a minute to align...
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#104
After purchasing an item from the local market, the item remains in the market window. Attempting to buy it again gives a "no such order found", but purchases should refresh the window?
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#95
The first time you open the groups panel in the Market window, it fails to display. I see a stray exception:
7748 2020.02.19 19:23:22:638 starting dependencies for marketutils, which are: []
7749 2020.02.19 19:23:22:638 Service marketutils required 0.000 seconds to startup
7750 2020.02.19 19:23:22:643 Session SID collision!
7751 2020.02.19 19:23:22:643 Local session being broken <Session: (sid:2203873824333861615, mutating:0, corprole:0x0, languageID:EN, role:0x1000000000000000L, sessionType:2, rolesAtAll:0x0, rolesAtHQ:0x0, rolesAtBase:0x0, rolesAtOther:0x0)>
7752 2020.02.19 19:23:22:643 starting startup dependencies for marketQuote, which are: ['counter']
Wait about 15-30 seconds, and the panel will eventually display, or close and reopen the window. Once loaded, subsequent attempts work fine.
Describe the bug
Autopilot disables itself after performing a jump. Ship appears uncloaked with autopilot off.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Autopilot should continue on to destination without interruption.
System Details (please complete the following information):
Additional context
I do have a gap in my eve knowledge. I last played approx 2010. The autopilot in evemu warps to 0km. I thought I remember autopilot warping some distance out and then flying to gate before jumping. As to discourage AFK I assume. Did this get changed at some point?
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#155
My Orca has 57% armor as documented in zhyrohaad/AlasiyaEvE#140 . When i log in, I get a different total HP and damage percent than when I undock and dock back up. I've even seen a 3rd number in the 3% range with a total HP of ~100k (which is larger than the total EHP even with shields)
From evemu_server created by aknorjaden: evemuproject/evemu_server#50
PROBLEM:
Create or buy off the market a skill book that you do not own. Right-click it in your items window and select "Inject Skill". If you have the Training queue already open showing all skills, when you inject this new one, it does not update the list of skills such that you can start training this skill.
STEPS TO REPRODUCE:
WORKAROUND:
The only way to make this appear in the Training Queue list is to click the "Skills that fit within the queue's timeframe" checkbox in the upper left corner of the Training Queue window. Click it enough times to cycle it once through checked then finally to unchecked. If you had it already unchecked, then just click it twice. Any invisible injected skills will now appear in the Training Queue list of skills that can be trained.
PROPOSED SOLUTIONS:
I have no idea why this is not working. Perhaps a missing or wrongly formatted packet regarding skill Injection or something like that?
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#118
Equip a rifter with 3x Caldari Navy Medium Shield Extenders (a difficulty fit, but proves this point).
The Rifter should have about 4000 shield HP now (about 10x normal). Undock, and you'll have about 400, as if you had no shield extenders. Combat shows this to be the case as well.
From evemu_server created by zhyrohaad: evemuproject/evemu_server#173
As this code is derived from Alasiya-EvE, the Alasiya buglist is relevant here also.
there may also be other bugs or problems inherent with integrating the large amount of code that was used to update EvEmu official.
Alasiya-EvE buglist can be found here..... https://github.com/zhyrohaad/AlasiyaEvE/issues
From evemu_server created by aknorjaden: evemuproject/evemu_server#55
PROBLEM:
When using the .create GM command while inside of a Station or Outpost to spawn a Titan causes your character to completely be unusable after a logoff then login.
STEPS TO REPRODUCE:
WORKAROUND:
There are no known workarounds for this problem except, of course, not to create Titans in stations!
PROPOSED SOLUTIONS:
While we don't have any idea why this does not work on Crucible server but did on Incursion server, I propose the solution to prevent using .create GM command with any of the four Titan ships while either docked into a station or outpost.
When warping to a asteroid belt and getting auto targeted by a spawn the resulting lock will not reset after the spawn disappears. The spawn just disappears.
Expected behavior
reset of lock so you can target the asteroid and not having the spawn disappear. Not sure if them disappearing is normal behavior.
System Details (please complete the following information):
Additional context
maspah system
From AlasiyaEvE created by ryllae: zhyrohaad/AlasiyaEvE#122
^^. It should.
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