eyetrackvr / eyetrackvr Goto Github PK
View Code? Open in Web Editor NEWOpen Source and Affordable, Virtual Reality Eye Tracking Platform.
Home Page: https://docs.eyetrackvr.dev
License: GNU General Public License v3.0
Open Source and Affordable, Virtual Reality Eye Tracking Platform.
Home Page: https://docs.eyetrackvr.dev
License: GNU General Public License v3.0
We should failover to tracking movement from a single valid eye when eye tracking fails for the other.
Color image isn't really important once tracking is going, so it's taking up valuable UI real estate.
Add support for eyebrow tracking via tensorflow model
Create hardware mounts for other headsets like the Index, Vive Pro, HP Reverb G2 etc. Help would be appreciated if you have a unsupported headset.
Add some form of foveated rendering support either through mod, or directly. Requires lower latency of camera feed transmission.
The document cannot be opened. return 404
A clear and concise description of what the problem is.
Github pages link isn't in the about section making it hard for people to find docs at first glance
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Backlog Template; Module; GPIO 255
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weblog
to 4 and then, when you experience your issue, provide the output of the Console log: Console output here:
NONE
Steps to reproduce the behavior:
look at the github page
A clear and concise description of what you expected to happen.
I wanted to open this repo and instantly go to the pages, instead because it's not easy at first glance, it may be harder to get people the help they need.
If applicable, add screenshots to help explain your problem.
Add any other context about the problem here.
(Please, remember to close the issue when the problem has been addressed)
The 3 documentation documents about the safety of the IR Emitters are missing and the links are leading to a 404 page.
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Trying to hook 2 wired OV5640 cameras to the same USB bus causes collision issues. The cameras can be seen by the host machine, but any effort to stream video from both at the same time ends up in only the first one connected receiving any frames. This may be an issue with how UVC is processed in OpenCV.
Create docs with hardware needed, setup instructions and info on the project.
soooo i just tried this tool as the pimax crystal doesnt provide openness value's buuut it seems ive ran into an issue. hsrac does work but is extremely unstable even after calibrating so i tried others. leap seems to work but just crashes leaving behind this message
it will only work if i select hsrac again altough leap is providing way better results. is there any way i can fix this?
im running on 0.2.0 BETA 8
Put github pages link in about section
when you adjust the detection box too small the program crashes
Provide a method for smoothing out eye data for more steady output.
Connection to tcp://192.168.4.1:80 failed: Error number -138 occurred
The for loop in the blob fallback for the detector will keep running after returning a frame, meaning we can stack frames for the GUI. This causes a memory leak and overflows OSC output.
Build an OSC listener in the EyeTrackApp that will allow for triggering of re-centering/re-framing in world.
Right now the camera address entry saves on every letter typed. This should actually be a button that the user hits to save explicitly, so it's obvious that things are saving.
PySimpleGUI graph isn't updating on events. It should show blue when blinking, red during failure.
Allow for both eyes to be tracked with data in a single program for export to vrc mod and any future supported software
Add optional support for 2 camera tracking, probably by just making the main window itself a widget and putting 2 of them side by side. This will require extracting the OSC sender, so that the two cameras share the output port queue.
Downloaded the .exe file from github, but only a blank cmd window is displayed on running the application and
No settings file found, using base settings displayed in cmd
Allow main program to upload firmware to esp cam
USB UVC cameras may have gain and auto white balance turned on by default. This can cause issues with threshold boundaries inside the headset, if settings change for relative light/dark.
The application crashes on startup if the config gets currupted.
Make sure your have performed every step and checked the applicable boxes before submitting your issue. Thank you!
Backlog Template; Module; GPIO 255
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Status 0
: STATUS 0 output here: -
weblog
to 4 and then, when you experience your issue, provide the output of the Console log: Console output here: -
Steps to reproduce the behavior:
eyetrack_settings.json
Replace the config with the corrupted config I had. It got corrupted due to the perfect timing of a bluescreen.
A clear and concise description of what you expected to happen.
Showing an error. (And maybe asking the user if he wants to get the config deleted.)
If applicable, add screenshots to help explain your problem.
Add any other context about the problem here.
(Please, remember to close the issue when the problem has been addressed)
docs
branch failed. π¨I recommend you give this issue a high priority, so other packages depending on you can benefit from your bug fixes and new features again.
You can find below the list of errors reported by semantic-release. Each one of them has to be resolved in order to automatically publish your package. Iβm sure you can fix this πͺ.
Errors are usually caused by a misconfiguration or an authentication problem. With each error reported below you will find explanation and guidance to help you to resolve it.
Once all the errors are resolved, semantic-release will release your package the next time you push a commit to the docs
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If those donβt help, or if this issue is reporting something you think isnβt right, you can always ask the humans behind semantic-release.
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option.The publishCmd
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Your configuration for the publishCmd
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Allow the search box to be auto configured to create an easier setup process.
OSC message queuing happens in a logic branch only run if we're not currently blinking.
When figuring out camera addresses and setting initial ROI, it would be nice to be able to send a one-shot frame request, versus constantly streaming. Streaming can cause massive memory backups if, say, a 4k camera is accidentally selected.
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