Ray-Marching and Pathtracing Engine on the Cpu.
Using SDL2 for Media-Context
Supports wavefront files with a few caviats :)
SDL2
LICENSE
https://www.gnu.org/licenses/gpl-3.0.html
fabsch225 / rust3d Goto Github PK
View Code? Open in Web Editor NEWCPU-based 3D-Engine in Rust. Ray-Marching and Pathtracing