Giter VIP home page Giter VIP logo

netconsd's Introduction

Netconsd: The Netconsole Daemon

Continuous Integration

This is a daemon for receiving and processing logs from the Linux Kernel, as emitted over a network by the kernel's netconsole module. It supports both the old "legacy" text-only format, and the new extended format added in v4.4.

The core of the daemon does nothing but process messages and drop them: in order to make the daemon useful, the user must supply one or more "output modules". These modules are shared object files which expose a small ABI that is called by netconsd with the content and metadata for netconsole messages it receives.

This README explains how to build netconsd and use it with one of the existing output modules in the modules/ directory. The end discusses how to write your own custom output module.

Building netconsd

The default Makefile target intended for production use has no external dependencies besides glibc. To build it, just say make: you'll end up with a single executable in this directory called netconsd, and a *.so file for every module in the modules/ directory.

The Makefile includes a few other handy targets:

  • debug: Adds the usual debug flags, and also enables the ASAN and UBSAN sanitizers. You'll need to install libasan/libubsan on your system to build this target and run the binaries.
  • 32bit: Forces 32-bit compilation on x86_64 systems, for easily testing portability to 32-bit CPU architectures. You'll need to install 32-bit libraries if your distro doesn't have them.
  • debug32: Union of the 32bit and debug targets.
  • disasm: Emits verbose annotated disassembly in *.s files.

If you want to build the daemon with clang, just append CC="clang" to your make invocation. All the above targets should build with both clang and gcc.

Rust

An executable can also be built using cargo build. The Rust main function has not been production-tested and it's intended to be used as an experiment, or to facilitate an incremental conversion of C code to Rust.

Running netconsd

Setting up the server

By default, netconsd will use 1 listener and 2 worker threads, and listen on port 1514 for messages. You can use -l, -w, and -u respectively to change the defaults.

There's no universal wisdom about how many threads to use: just experiment with different numbers and use netconsblaster to load up the server. Both the blaster and the server will print how many packets they sent/processed.

If you run out of memory and OOM, you need more workers; if you see messages being dropped, you need more listeners. The tuning here will obviously depend on what your output module does: make sure to pass it when you do your testing.

For the simplest setup, just run:

$ make -s
$ ./netconsd ./modules/printer.so

Netconsd will always listen on INADDR_ANY and IN6ADDR_ANY. So far there's been no reason to make that configurable: if you care, open an issue and we will.

Setting up the client

The netconsole module takes a parameter like this:

netconsole=[+][r]${sport}@${saddr}/${intf},${dport}@${daddr}/${dmac}

The fields are as follows:

  1. sport: Source port for the netconsole UDP packets
  2. saddr: Source address for the netconsole UDP packets
  3. intf: The name of the interface to send the UDP packets from
  4. dport: Destination port for the netconsole UDP packets
  5. daddr: Destination address for the netconsole UDP packets
  6. dmac: Destination L2 MAC address for the netconsole UDP packets

We need (6) because of how low-level netconsole is: it can't consult the routing table to send the packet, so it must know a priori what MAC address to use in the Ethernet frame it builds.

If you're talking to a server on the same L2 segment as the client, use the MAC address of that server. Otherwise, use the MAC address of your router. You can use the following quick shell one-liners to easily get the MAC of the router:

  • IPv6: ip -6 neighbor show | grep router
  • IPv4: sudo arp โ€“a | grep gateway

Here are a couple examples for the parameter above:

IPv6: netconsole=+r6666@2401:db00:11:801e:face:0:31:0/eth0,1514@2401:db00:11:d0be:face:0:1b:0/c0:8c:60:3d:0d:bc
IPv4: [email protected]/eth0,[email protected]/00:00:0c:9f:f1:90

Prepending + to the cmdline will cause kernels that support it to use extended netconsole, which you almost certainly want. Kernels too old to support extcon will silently ignore the +.

Adding the r to the command line will cause netcons to emit the kernel release version in the first field of the extended message. For that, you need to have extended log (extcon) enabled.

Once you have your parameter constructed, just insert the module with it:

$ sudo modprobe netconsole netconsole=+r6666@2401:db00:11:801e:face:0:31:0/eth0,1514@2401:db00:11:d0be:face:0:1b:0/c0:8c:60:3d:0d:bc

You're good to go!

Testing on the client

Now that everything is running, you can use /dev/kmsg to write some logs:

$ sudo bash -c 'echo "Hello world!" > /dev/kmsg'
$ sudo bash -c 'echo "<0>OMG!" > /dev/kmsg'

The <0> tells the kernel what loglevel to use: 0 is KERN_EMERG, which ensures your message will actually get transmitted.

Writing an output module

Interface to netconsd

Output modules are shared object files loaded with dlopen() at runtime by netconsd. Netconsd will look for three functions in your module:

  1. int netconsd_output_init(int worker_thread_count)
  2. void netconsd_output_handler(int thread, struct in6_addr *src, struct msgbuf *buf, struct ncrx_msg *msg)
  3. void netconsd_output_exit(void)

If (1) exists, it is called when your module is loaded: the argument tells you how many worker threads netconsd is going to call your module from. If you return non-zero from this function, netconsd will abort() and exit.

If (3) exists, it is called when netconsd unloads your module.

For every message it receives, netconsd will call (2) in your module. The code must be reentrant: netconsd_output_handler() will be called concurrently from all of the worker threads in netconsd. The thread argument tells you which worker is invoking the function, which makes it easy to have per-thread data.

Netconsd uses a consistent hash to decide which worker to pass messages to, so messages from same remote address will always be queued to the same thread.

The src argument will always point to an in6_addr struct containing the source address of the netconsole packet. If the source was an IPv4 address, it will be formatted like ::FFFF:<IPv4 address> (see man ipv6 for details).

If the message had extended metadata, msg will point to the ncrx_msg struct containing that metadata and buf will be NULL. Otherwise, msg will be NULL and buf will point to a msgbuf struct with the raw message text.

Output modules must not modify the structures passed in. The memory backing all the pointers passed in will be freed immediately after the handler returns.

Building the modules

For modules written in C this is trivial: just compile with -shared.

For modules written in C++ it can be a bit trickier: you will probably need to build with -static-libstdc++ and/or -static-libgcc to make this work.

See the code and Makefile in modules/ for some examples of the above.

Check out rust/ if you are looking for an example of a netconsd module written in Rust.

Contributing

See the CONTRIBUTING file for how to help out.

License

netconsd is BSD licensed, see the LICENSE file for more information.

netconsd was originally written by Calvin Owens as part of fbkutils in 2016, with later contributions by several other people. This repository is a direct continuation of that codebase.

netconsd's People

Contributors

amyreese avatar davide125 avatar jcalvinowens avatar kernelslacker avatar michel-slm avatar r-barnes avatar zpao avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

netconsd's Issues

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.