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View Code? Open in Web Editor NEWA clone of ORES made purely in SDL2.0 with C++
A clone of ORES made purely in SDL2.0 with C++
Right now the screen shake seems to go always diagonally down first.
Players have to switch blocks so they match, like in Bejeweled, instead of simply clicking on a match
Add a relax mode where there is no timer functionalities and a reset button.
Every block on the left gets pushed to the right if a space opens
Right now 2 are enough for a match
When the player levels up the game doesn't get faster.
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