Comments (3)
+1 to this, an address and component would be useful for the rail controller. Would allow much finer control (i.e knowing that minecart with address x is at network rail y, so I can do something with that information)
from oc-minecarts.
I will try that if I have time. So you mean something like
getConnectedCarts() -- returns a list of connected computer carts
getConnectionMode() -- get the connection to the cart (None, Energy, ....)
setConnectionMode() -- set the connection type
And for the Cart
getConnectedRail() -- maybe instead of hasNetworkRail() to get the connected rail controller
But I think that a button to disconnect this commponent will be good just to reduce the number of components if you don't need them. (Or make an advanced version of the rail controller)
If someone has more ideas post them here
from oc-minecarts.
A name to set for the rail controller would be nice, like the waypoints of oc.
getConnectedRail() could return then address, label. This would make codes better readable, but it's just an idea, if you make this method.
What about a slot for a network card? Then user can select, if he want's the rail controller connected over cable, or wireless.
from oc-minecarts.
Related Issues (19)
- Crash if waila is not installed
- Crash when placing Creative Minecart HOT 4
- Suck not working
- Cartputer runs out of power but doesn't shut down HOT 7
- Computer cart doesn't recognise when it's no longer on electric track. HOT 2
- [Request] More Railcraft compat. HOT 2
- Error in inventory count HOT 2
- Module is lost on server restart HOT 8
- whats missing for the 1.10.2 port? HOT 2
- minecarts crash game when placed on any tracks. HOT 2
- strange glow of entitys HOT 6
- Assamble / Disassemble Issue
- Better remote module communication (bigger radius) HOT 5
- [Suggestion] Lock/Unlock command HOT 1
- Failed to load extended properties for ocminecart.RCcart HOT 2
- cart.setEngineSpeed(-100) HOT 2
- "break" -> "brake" HOT 1
- Crash when inserting Beep Card HOT 2
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from oc-minecarts.