Reflex Game In this assignment project, you’ll find a simple game used to help people improve their reflexes. The game will test how long a user can follow the app as it flashes squares on a grid with increasing speed. The app will have a single screen, which is the game screen with the following mock-up:
Mock-up | Itens description |
---|---|
(1) A 4x4 grid with a flashed square (2) Time elapsed since the game started (3) Start button (4) Point counter |
The user starts with 1 point, and the game goes as follows:
- A random square is flashed (turned on and off) for T milliseconds
- The app then waits T milliseconds - If the user tapped on the same square during this time, their score is incremented by 1. If they tapped anywhere else or not at all, it’s decremented by 1.
- If the user’s score is 0, the game ends. Otherwise, it continues. T will start at 3000 milliseconds, and multiply itself by 0.9 every 5 turns.
On ReflexGameSequencial target this game flashs n squares in series instead of just 1