Giter VIP home page Giter VIP logo

react-masonry-component's Introduction

React Masonry Component

npm version Build Status

IE8 support

if you wish to have IE8 support, v2 with React 0.14 is the highest version available.

Table of contents

  1. Usage
  2. Basic usage
  3. Custom props
  4. Accessing Masonry instance
  5. Events
  6. Using with Webpack
  7. Dependencies
  8. Webpack config [DEPRECATED]

Introduction:

A React.js Masonry component. (Also available as a mixin if needed)

Live demo:

hearsay.me

Usage:

  • The component is bundled with Masonry, so no additional dependencies needed!

  • You can optionally include Masonry as a script tag if there should be any reason for doing so <script src='//cdnjs.cloudflare.com/ajax/libs/masonry/3.1.5/masonry.pkgd.min.js' />

  • To use the component just require the module.

Basic usage

npm install --save react-masonry-component

var React = require('react');
var Masonry = require('react-masonry-component');

var masonryOptions = {
    transitionDuration: 0
};

var Gallery = React.createClass({
    render: function () {
        var childElements = this.props.elements.map(function(element){
           return (
                <li className="image-element-class">
                    <img src={element.src} />
                </li>
            );
        });

        return (
            <Masonry
                className={'my-gallery-class'} // default ''
                elementType={'ul'} // default 'div'
                options={masonryOptions} // default {}
                disableImagesLoaded={false} // default false
                updateOnEachImageLoad={false} // default false and works only if disableImagesLoaded is false
            >
                {childElements}
            </Masonry>
        );
    }
});

module.exports = Gallery;

ES6-style modules are also supported, just use:

import Masonry from 'react-masonry-component';
Custom props

You can also include your own custom props - EG: inline-style and event handlers.

var React = require('react');
var Masonry = require('react-masonry-component');

var masonryOptions = {
    transitionDuration: 0
};

var style = {
    backgroundColor: 'tomato'
};

var Gallery = React.createClass({
    handleClick: function() { },

    render: function () {
        return (
            <Masonry
                className={'my-gallery-class'}
                style={style}
                onClick={this.handleClick}
            >
                {...}
            </Masonry>
        );
    }
});

module.exports = Gallery;
Accessing Masonry instance

Should you need to access the instance of Masonry (for example to listen to masonry events) you can do so by using refs.

var React = require('react');
var Masonry = require('react-masonry-component');


var Gallery = React.createClass({
   handleLayoutComplete: function() { },

   componentDidMount: function() {
       this.masonry.on('layoutComplete', this.handleLayoutComplete);
   },

   componentWillUnmount: function() {
       this.masonry.off('layoutComplete', this.handleLayoutComplete);
   },

    render: function () {
        return (
            <Masonry
                ref={function(c) {this.masonry = this.masonry || c.masonry;}.bind(this)}
            >
                {...}
            </Masonry>
        );
    }
});

module.exports = Gallery;
Events
  • onImagesLoaded - triggered when all images are loaded or after each image is loaded when updateOnEachImageLoad is set to true
  • onLayoutComplete - triggered after a layout and all positioning transitions have completed.
  • onRemoveComplete - triggered after an item element has been removed
var Gallery = React.createClass({
    componentDidMount: function() {
        this.hide();
    },
    handleImagesLoaded: function(imagesLoadedInstance) {
        this.show();
    },
    render: function(){
        return (
            <Masonry
                onImagesLoaded={this.handleImagesLoaded}
                onLayoutComplete={laidOutItems => this.handleLayoutComplete(laidOutItems)}
                onRemoveComplete={removedItems => this.handleRemoveComplete(removedItems)}
            >
                {...}
            </Masonry>
        )
    }
});

Using with Webpack [Deprecated: this hack is no longer needed with masonry-layout 4.x]

Because webpack resolves AMD first, you need to use the imports-loader in order to disable AMD and require as commonJS modules.

Dependencies

First ensure you have the imports-loader installed

npm install imports-loader --save
Webpack config

Then add the rules for the imports-loader to your webpack config. The babel-loader is used below to show how you can use the 2 together.

loaders: [
    {
        test: /\.jsx?$/,
        exclude: /node_modules/,
        loader: 'babel'
    },
    {
        test: /masonry|imagesloaded|fizzy\-ui\-utils|desandro\-|outlayer|get\-size|doc\-ready|eventie|eventemitter/,
        loader: 'imports?define=>false&this=>window'
    }
]

react-masonry-component's People

Contributors

afram avatar eiriklv avatar donlion avatar b3nj4m avatar rasmuskl avatar inxilpro avatar metakermit avatar kevinchiu avatar kyleamathews avatar madsleejensen avatar mikelambert avatar hoschi avatar yoadsn avatar anyab5 avatar sarunas avatar tonytonyjan avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.