Comments (5)
Polygons are not supported right now, however you can draw a polygon outline using a LineString though. It just won't be filled
from procedural-gl-js.
Thanks for the feedback 🙂 what you described is exactly what we did. We even took your idea one step further and filled the area with lot's of LineString 🙂
But it's good to know that it's not supported so I do not need to search and browse the source code.
from procedural-gl-js.
🙂 glad you found a solution. Care to share what you're working on?
from procedural-gl-js.
I think we can share it but I need to align with @xxseabxx because he is the maintainer of the repo
from procedural-gl-js.
Hello @felixpalmer,
we use your framework for a mountainbike singletrail map to highlight the potential in a small city in austria.
First we played around with the local images but found out that the tiles from maptiler where better choice in performance and quality. The Information for the pins and the lines coming from gson and we enhance it with content in an api orchestration layer. we use vue.js v3 for the small tool.
I will add you as viewer to the project. I see a lot of potential in especially on mobile device in your lib.
Thanks BR Sebastian
from procedural-gl-js.
Related Issues (20)
- Unexpected Behaviour after clicking on marker HOT 3
- Potential Settler Sponsor here! HOT 3
- Adjustable zoom cap for terrain tiles HOT 4
- Mapbox static tiles are not well placed HOT 2
- Remove all Overlays at once
- Calculate bounding box automatically with given markers array HOT 1
- Get world coordinates from user click HOT 2
- Multiple Markers on Android HOT 4
- Camera bug
- focusOnLocation doesn't work in some locations. HOT 6
- Three.js function HOT 1
- Offset location indicator line HOT 1
- Some questions about missing tiles and other things.. HOT 3
- Environment parameters are being reset
- Environment parameters are being reset
- Add THREE.js objects into procedural-gl-js scene. HOT 2
- picker.raycastTerrain error
- datasources/base.js ImageLoader.load - Error callback broken
- It's not work in huawei
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