Name: Fernando Aires Castello
Type: User
Bio: I'm a professional and hobbyist self-taught software developer. I ❤️ making games and 8-bit stuff. Most proficient in: C/C++, C#, Java, Javascript.
Location: Florianópolis, SC / Brazil
Fernando Aires Castello's Projects
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
Tile-based graphical UI API
A starter template for SDL2 projects written in the C language on VSCode and compiled with MinGW on Windows
Simple system volume control
Tool to manage and insert text snippets directly into other applications
Simple RESTful Java EE application with Maven, Spring Boot, Spring MVC, JSF, JPA/Hibernate and PostgreSQL
Cross-compiler from SpriteGameLang to C++/SDL
Christmas-themed game made in Unity
Collection of text-based games
TileGameLib is a C/C++ library for quick and easy development of tile-based, pseudo-8-bit games.
Tile Game Maker is an IDE and C# framework for quick and easy development of tile-based, pseudo-8-bit games.
Miscellaneous tools
A very simple C# script for the Unity engine to draw pixels on a fullscreen canvas.
A sample game made in Unity
Simple tool for renaming Visual Studio solutions and projects
Minimalist graphical tile lib (SDL/Win32)