- undergrad at De La Salle University
- interested in shader programming, technical art and reverse engineering
- video editing, motion design, compositing/VFX/3DCG โ in other words, I'm an artist! feel free to take a look at my works here & here
- managing a community of over 6k members focused on studying the shading and rendering techniques of games developed by HoYoverse
festivities / blender-gt-tonemapper Goto Github PK
View Code? Open in Web Editor NEWBlender implementation of Gran Turismo tone mapping