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prism-menu's Introduction

Prism Menu

A mod menu made in Geode for Geometry Dash, made by Firee

Discord Downloads GitHub Release Build Status

Prism Menu is a Geode mod that intends to be a free alternative to other mod menus, while also adding extra useful additions.

ImGui Menu Style

Mod Example (ImGui)

Geometry Dash Menu Style

Mod Example (Cocos)


Features

  • Tons of different mods
    • By default, Prism Menu comes with lots of mods / hacks that are in most mod menus! While the current amount is low, I plan on adding more as I update this mod.
  • Custom Themes
    • You can use the default themes present, create your own theme, or use theme made by others!
    • Currently, there are 2 themes available: Future Dark, Light, & Catppuccin, but you can create your own theme and share it with others on the Discord Server, or (in the future) in the game itself!
  • Multi-Language Support
    • Prism Menu supports more languages than English, it supports Spanish, French, Portuguese (Brazilian), German, Russian, Czech, and many more! Thanks to the translators!
  • Replay Bot (Quartz)
    • Prism Menu comes with a bot known as Quartz! (QBot or Quartz Bot)
    • Quartz supports GDR (GD Replay Format), meaning you can use your pre-existing macros on it.
    • Quartz also comes with a Macro Editor, making the recording process easier incase you made a mistake!
  • Cross Platform
    • Prism Menu is available on Windows, Mac, and Android!
    • Soon, it may also be available on iOS!

How to use

Press on the circle button located on the left corner, or press Tab to open the menu!

Known issues

  • Entering a level can crash your game on Android32 in v1.8.0
  • Most likely in platformer, Macro Editor has a bug where the hold button clicks really fast
  • Frame Fix may teleport the player to random positions
    • This depends on whether the player died in practice mode and cause an "inaccuracy"
  • Macro Editor may not show the changes real time

Credits

  • Firee - Developer
  • TheSillyDoggo - Mod Logo Base & Speedhack code
  • Electrify - Translations for Spanish
  • ItzLucasOG - Translations for Spanish
  • Hero - Translations for Spanish
  • Jouca - Translations for French
  • Rexosouli - Proofreading for French
  • dankmeme01 - Proofreading for Russian
  • MegaSa1nt - Translations for Russian
  • savvacorgi - Translations for Russian
  • Gazonk - Translations for Brazilian Portuguese
  • huhnmitferrari - Translations for German
  • Ignis - Translations for Czech
  • RzaIX - Translations for Indonesian
  • KONDIROTSU - Translations for Polish
  • olaf_294 - Translations for Polish
  • hori - Translations for Malay
  • slideglide - Translations for Turkish
  • DarkKing - Proofreading for Turkish
  • BinZ FAKE - Translations for Vietnamese
  • All contributors that helped with Prism Menu!

Libraries

License

This project is created by Firee under the GNU General Public License v3.0, read more by clicking on the highlighted name.


Send any suggestions or report any issues to this GitHub Repository or Discord Server.

note for me: maybe make server closed source or in a private repo, idk if people would really contribute towards it

a note for a certain somebody

please credit me and ask before using my code, and make sure it's open sourced. I worked hard on this project and I don't want some of the features to have its code taken without me knowing.

prism-menu's People

Contributors

firemario211 avatar glistermelon avatar iandyhd3 avatar mariomastr avatar megasa1nt avatar quadrup1ea avatar rzaix avatar shakeandwiggle20 avatar slideglide avatar tienanh109 avatar tulpenkiste avatar

Stargazers

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Watchers

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prism-menu's Issues

[Bug]: Crash on startup

Platform

Windows

Version

v1.4.1 (updating to 1.4.2 rn)

Describe the bug

I Opened gd and it instantly crashed and said it was related to firee.prism menu

Expected Behavior

I Think it should just startup normally

How to reproduce

You cant really reproduce it and its quite rare.

Mods Installed

a "x" before the mod version and name means its enabled. If its not a "x" then its installed but disabled.

x | [v1.0.5] abb2k.backup
x | [v1.1.1] adyagd.godlikefaces
x | [v1.1.1] adyagd.ingamelistmod
x | [v1.1.1] alphalaneous.deathlink
x | [v1.0.1] alphalaneous.happy_textures
x | [v1.0.1] alphalaneous.hide
x | [v1.0.0] alphalaneous.playercolorselect
x | [v1.1.2] alphalaneous.projectedstars
x | [v1.0.2] arkane.dl-team-icons
x | [v1.0.5] b1rtek.gddlintegration
x | [v1.4.4] beat.click-sound
x | [v1.0.5] bitz.customprofiles
x | [v1.0.1] blueblock6.cleanstartpos
x | [v1.0.0] capeling.colored_level_info_bg
x | [v1.1.3] capeling.demons_in_garage_2.2
| [v1.1.0] capeling.goodbye_unnecessary_buttons
x | [v1.1.4] capeling.icon_profile_2.2
x | [v1.1.4] cdc.more-hints
x | [v1.0.1] cj_link.fakemoderator
x | [v1.0.1] coderqc.gdswearfilter
x | [v1.0.2] colon.bumpscosity
| [v2.0.1] colon.gd_in_2019
x | [v4.0.0] cvolton.betterinfo
x | [v1.0.5] dankmeme.globed2
| [v1.0.2] dogotrigger.roulette
| [v1.1.1] ekv.hidePauseMenuHack
x | [v1.0.0] ekv.save_on_level_page
| [v1.2.2] elnexreal.copy_song_id
x | [v1.0.0] elnexreal.demonlistinfo
x | [v1.5.0] elohmrow.death_tracker
x | [v1.0.0] elsai.copyright_remover_for_main_levels
x | [v1.0.0] elsai.pause_menu_zoom
x | [v1.0.3] firee.GoldenBest
x | [v1.4.1] firee.PrismMenu
x | [v2.4.0] fleym.nongd
| [v1.2.15] gdutilsdevs.gdutils
x | [v1.5.2] geode.custom-keybinds
| [v1.5.0] geode.devtools
x | [v2.0.0-beta.19] geode.loader
x | [v1.4.0] geode.node-ids
| [v1.5.0] geode.texture-loader
x | [v1.0.0] hiimjustin000.integrated_demonlist
x | [v6.2.1] hjfod.betteredit
x | [v1.0.4] hjfod.gdshare
x | [v1.0.1] hjfod.gmd-api
x | [v1.0.2] iristraa.spinoffsubtitles
x | [v1.0.1] itzkiba.elegant_rankings
x | [v1.1.1] itzkiba.formatted_platformer_time
x | [v1.1.0] itzkiba.grandpa_demon
x | [v1.0.0] izzy.practice_sync
x | [v1.0.0] jojo989.main_menu_bg_customizer
x | [v1.1.0] khronophobia.more_settings_button
x | [v1.2.2] legowiifun.unlisted_objects_in_editor
x | [v1.1.3] mat.circle-tool
x | [v1.0.0] mat.reference-image
x | [v1.0.2] mat.run-info
x | [v1.1.0] mat.scroll-zoom
| [v2.5.0] maxnu.gd_mega_overlay
x | [v1.0.0-beta.2] minemaker0430.gddp_integration
| [v1.0.4-beta.12] muhammadgames.bettermenu
x | [v1.0.3] n.level_pronouns
| [v1.2.1] n.robtop-jumpscare
x | [v1.1.0] ninkaz.blending_glow
x | [v1.2.1] oatmealine.ids_integration
x | [v1.2.0] oatmealine.nlw_integration
| [v1.2.0-beta.4] org.dogotrigger.deathreplay
x | [v1.1.0] polsk.level_quests
x | [v1.0.0] polsk.pause_settings
x | [v1.6.1] prevter.openhack
x | [v1.0.0] raydeeux.antilobotomy
x | [v1.0.0] raydeeux.likebaitexterminator
x | [v1.0.0] raydeeux.poofshowbutton
| [v1.2.1] shineua.minecraft_splash
| [v1.0.4] skyward.no_robtop_logo
x | [v2.3.0] techstudent10.discord_rich_presence
x | [v1.0.0] techstudent10.hide_locks
x | [v1.0.1] thesillydoggo.animatedprofiles
x | [v1.1.0] thesillydoggo.better_startpos_menu
| [v1.1.3] TheSillyDoggo.Cheats
x | [v1.0.0] thesillydoggo.entersearch
| [v2.1.0] TheSillyDoggo.GradientPages
| [v1.1.1] TheSillyDoggo.StartposSwitcher
x | [v1.5.5] tpdea.betterpause-Better
x | [v1.8.0] undefined0.gdtweaks
x | [v1.1.2] uproxide.geodedevelopers
x | [v1.0.2] weebify.coins_in_pause_menu
x | [v1.1.1] weebify.jumpscare
x | [v1.0.1] weebify.level_info_in_pause_menu
x | [v1.0.2] weebify.restartbtn
x | [v1.0.0] xanii.freaky_mode
x | [v1.0.2] xanii.youtubers
| [v1.4.1] zilko.xdbot
x | [v0.1.2] zohnannor.dark_mode

Crash Logs

2024-02-16T18:32:32-0600
Whoopsies! An unhandled exception has occurred.
It appears that the crash occurred while executing code from the "firee.PrismMenu" mod. Please submit this crash report to its developers (Firee) for assistance.

== Geode Information ==
Loader Version: v2.0.0-beta.19
Loader Commit: b78c6b1
Bindings Commit: b904f47
Installed mods: 93
Problems: 2

== Exception Information ==
Faulty Module: E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll
Faulty Mod: firee.PrismMenu
Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)
Exception Flags: 0
Exception Address: 78CC1D07 (firee.PrismMenu.dll + 51d07)
Number Parameters: 2

== Stack Trace ==

  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 51d07
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 5164d
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 50cd2
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 2c7ee
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 55730
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 5975e
  • 02EE1B0B
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 23995
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 29c5e
  • 02EE1B0B
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\undefined0.gdtweaks\undefined0.gdtweaks.dll + 8be1
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\undefined0.gdtweaks\undefined0.gdtweaks.dll + 162b
  • 02EE1B0B
  • E:\SteamLibrary\steamapps\common\Geometry Dash\GeometryDash.exe + 276b0a
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\dankmeme.globed2\dankmeme.globed2.dll + 177b2
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\dankmeme.globed2\dankmeme.globed2.dll + 1805e
  • 175B382B
  • 02EE18C9
  • 02EE16EB
  • E:\SteamLibrary\steamapps\common\Geometry Dash\Geode.dll + 3f696 (geode::EventFiltergeode::IndexUpdateEvent::getListener + 12198)
  • 02EE16EB
  • E:\SteamLibrary\steamapps\common\Geometry Dash\libcocos2d.dll + 8f484 (cocos2d::CCActionInterval::step + 180)
  • E:\SteamLibrary\steamapps\common\Geometry Dash\libcocos2d.dll + 91564 (cocos2d::CCActionManager::update + 116)
  • E:\SteamLibrary\steamapps\common\Geometry Dash\libcocos2d.dll + 106e02 (cocos2d::CCScheduler::update + 82)
  • 02EE2D76
  • 02EE2B97
  • 02EE2B97
  • E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 9e36
  • 02EE2B97
  • E:\SteamLibrary\steamapps\common\Geometry Dash\libcocos2d.dll + 103223 (cocos2d::CCDirector::levelForSceneInStack + 131)
  • E:\SteamLibrary\steamapps\common\Geometry Dash\GeometryDash.exe + 3c12d8
  • E:\SteamLibrary\steamapps\common\Geometry Dash\Geode.dll + 16c264 (crashlog::setupPlatformHandlerPost + 3956)
  • E:\SteamLibrary\steamapps\common\Geometry Dash\GeometryDash.exe + 3c267e
  • C:\WINDOWS\System32\KERNEL32.DLL + 17ba9 (BaseThreadInitThunk + 25)
  • C:\WINDOWS\SYSTEM32\ntdll.dll + 6bd2b (RtlInitializeExceptionChain + 107)
  • C:\WINDOWS\SYSTEM32\ntdll.dll + 6bcaf (RtlClearBits + 191)

== Register States ==
EAX: 00000000
EBX: 1c313cb0
ECX: ffffffd8
EDX: 00000003
EBP: 00cfeae8
ESP: 00cfeac8
EDI: 00000001
ESI: 1c5a4698
EIP: 78cc1d07

== Installed Mods ==
x | [v1.0.5] abb2k.backup
x | [v1.1.1] adyagd.godlikefaces
x | [v1.1.1] adyagd.ingamelistmod
x | [v1.1.1] alphalaneous.deathlink
x | [v1.0.1] alphalaneous.happy_textures
x | [v1.0.1] alphalaneous.hide
x | [v1.0.0] alphalaneous.playercolorselect
x | [v1.1.2] alphalaneous.projectedstars
x | [v1.0.2] arkane.dl-team-icons
x | [v1.0.5] b1rtek.gddlintegration
x | [v1.4.4] beat.click-sound
x | [v1.0.5] bitz.customprofiles
x | [v1.0.1] blueblock6.cleanstartpos
x | [v1.0.0] capeling.colored_level_info_bg
x | [v1.1.3] capeling.demons_in_garage_2.2
| [v1.1.0] capeling.goodbye_unnecessary_buttons
x | [v1.1.4] capeling.icon_profile_2.2
x | [v1.1.4] cdc.more-hints
x | [v1.0.1] cj_link.fakemoderator
x | [v1.0.1] coderqc.gdswearfilter
x | [v1.0.2] colon.bumpscosity
| [v2.0.1] colon.gd_in_2019
x | [v4.0.0] cvolton.betterinfo
x | [v1.0.5] dankmeme.globed2
| [v1.0.2] dogotrigger.roulette
| [v1.1.1] ekv.hidePauseMenuHack
x | [v1.0.0] ekv.save_on_level_page
| [v1.2.2] elnexreal.copy_song_id
x | [v1.0.0] elnexreal.demonlistinfo
x | [v1.5.0] elohmrow.death_tracker
x | [v1.0.0] elsai.copyright_remover_for_main_levels
x | [v1.0.0] elsai.pause_menu_zoom
x | [v1.0.3] firee.GoldenBest
x | [v1.4.1] firee.PrismMenu
x | [v2.4.0] fleym.nongd
| [v1.2.15] gdutilsdevs.gdutils
x | [v1.5.2] geode.custom-keybinds
| [v1.5.0] geode.devtools
x | [v2.0.0-beta.19] geode.loader
x | [v1.4.0] geode.node-ids
| [v1.5.0] geode.texture-loader
x | [v1.0.0] hiimjustin000.integrated_demonlist
x | [v6.2.1] hjfod.betteredit
x | [v1.0.4] hjfod.gdshare
x | [v1.0.1] hjfod.gmd-api
x | [v1.0.2] iristraa.spinoffsubtitles
x | [v1.0.1] itzkiba.elegant_rankings
x | [v1.1.1] itzkiba.formatted_platformer_time
x | [v1.1.0] itzkiba.grandpa_demon
x | [v1.0.0] izzy.practice_sync
x | [v1.0.0] jojo989.main_menu_bg_customizer
x | [v1.1.0] khronophobia.more_settings_button
x | [v1.2.2] legowiifun.unlisted_objects_in_editor
x | [v1.1.3] mat.circle-tool
x | [v1.0.0] mat.reference-image
x | [v1.0.2] mat.run-info
x | [v1.1.0] mat.scroll-zoom
| [v2.5.0] maxnu.gd_mega_overlay
x | [v1.0.0-beta.2] minemaker0430.gddp_integration
| [v1.0.4-beta.12] muhammadgames.bettermenu
x | [v1.0.3] n.level_pronouns
| [v1.2.1] n.robtop-jumpscare
x | [v1.1.0] ninkaz.blending_glow
x | [v1.2.1] oatmealine.ids_integration
x | [v1.2.0] oatmealine.nlw_integration
| [v1.2.0-beta.4] org.dogotrigger.deathreplay
x | [v1.1.0] polsk.level_quests
x | [v1.0.0] polsk.pause_settings
x | [v1.6.1] prevter.openhack
x | [v1.0.0] raydeeux.antilobotomy
x | [v1.0.0] raydeeux.likebaitexterminator
x | [v1.0.0] raydeeux.poofshowbutton
| [v1.2.1] shineua.minecraft_splash
| [v1.0.4] skyward.no_robtop_logo
x | [v2.3.0] techstudent10.discord_rich_presence
x | [v1.0.0] techstudent10.hide_locks
x | [v1.0.1] thesillydoggo.animatedprofiles
x | [v1.1.0] thesillydoggo.better_startpos_menu
| [v1.1.3] TheSillyDoggo.Cheats
x | [v1.0.0] thesillydoggo.entersearch
| [v2.1.0] TheSillyDoggo.GradientPages
| [v1.1.1] TheSillyDoggo.StartposSwitcher
x | [v1.5.5] tpdea.betterpause-Better
x | [v1.8.0] undefined0.gdtweaks
x | [v1.1.2] uproxide.geodedevelopers
x | [v1.0.2] weebify.coins_in_pause_menu
x | [v1.1.1] weebify.jumpscare
x | [v1.0.1] weebify.level_info_in_pause_menu
x | [v1.0.2] weebify.restartbtn
x | [v1.0.0] xanii.freaky_mode
x | [v1.0.2] xanii.youtubers
| [v1.4.1] zilko.xdbot
x | [v0.1.2] zohnannor.dark_mode

Additional Context

No response

Copy Hack on Password Protected Levels

Describe the bug
Copy Hack does not work on password protected levels, it creates a new button under the copy button that is already there but it is inaccessible

How to reproduce
Enable Copy Hack
Attempt to copy any password protected level, such as Biru

Expected behavior
The level can be copied without inputting a password

Screenshots
20240120121358_1
image

Version
v1.0.2

Platform
Windows

Crashes When Entering Shop

Game crashes when entering any shop (regular, scratch, community, mechanic, diamond) when mod is installed.

Crash Log:

2024-01-22T17:56:46-0600
Whoopsies! An unhandled exception has occured.

== Geode Information ==
Loader Version: v2.0.0-beta.6
Loader Commit: 8473e5d
Bindings Commit: d787873
Installed mods: 15
Problems: 0

== Exception Information ==
Faulty Module: C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\libcocos2d.dll
Faulty Mod:
Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)
Exception Flags: 0
Exception Address: 79B83570 (libcocos2d.dll + 63570 (cocos2d::CCArray::count + 0))
Number Parameters: 2

== Stack Trace ==

  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\libcocos2d.dll + 63570 (cocos2d::CCArray::count + 0)
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + a6c4
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + a967
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\geode\unzipped\firee.PrismMenu\firee.PrismMenu.dll + 1a6ee
  • 00FD2397
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\Geode.dll + 2f92e (geode::modifier::AsStaticFunction_willSwitchToScene<SceneSwitch,void (__thiscall SceneSwitch::*)(cocos2d::CCScene )>::Impl<void (__thiscall SceneSwitch::)(cocos2d::CCScene *)>::function + 14 | D:\a\geode\geode\build\codegenned\Geode\modify\AchievementNotifier.hpp:31)
  • 00FD2397
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\libcocos2d.dll + 1048ff (cocos2d::CCDirector::willSwitchToScene + 31)
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\libcocos2d.dll + aa1b3 (cocos2d::CCTransitionMoveInL::onEnter + 99)
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\libcocos2d.dll + 103223 (cocos2d::CCDirector::levelForSceneInStack + 131)
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\GeometryDash.exe + 3c12d8
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\Geode.dll + c1266 (gdMainHook + 406 | D:\a\geode\geode\loader\src\platform\windows\main.cpp:58)
  • C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\GeometryDash.exe + 3c267e
  • C:\WINDOWS\System32\KERNEL32.DLL + 17ba9 (BaseThreadInitThunk + 25)
  • C:\WINDOWS\SYSTEM32\ntdll.dll + 6bd2b (RtlInitializeExceptionChain + 107)
  • C:\WINDOWS\SYSTEM32\ntdll.dll + 6bcaf (RtlClearBits + 191)

== Register States ==
EAX: 00000000
EBX: 00000000
ECX: 00000000
EDX: 00000001
EBP: 00f8f804
ESP: 00f8f7ac
EDI: 00000000
ESI: 00000000
EIP: 79b83570

== Installed Mods ==
| [v2.1.0] fleym.nongd
| [v1.0.2] n.level_pronouns
x | [v2.0.0-beta.6] geode.loader
| [v1.2.12] gdutilsdevs.gdutils
| [v1.1.0] alphalaneous.projectedstars
| [v1.0.1] bitz.customprofiles
x | [v1.1.3] firee.PrismMenu
| [v1.0.1] capeling.goodbye_unnecessary_buttons
| [v1.0.1] itzkiba.grandpa_demon
| [v4.0.0-alpha.6] cvolton.betterinfo
| [v1.1.3] geode.node-ids
| [v1.4.0] geode.texture-loader
| [v1.0.4] hjfod.gdshare
| [v1.0.1] hjfod.gmd-api
| [v1.0.4-beta.12] muhammadgames.bettermenu

[Bug]: Menu disappears on transition

Platform

Mac OS

Version

v1.4.2

Describe the bug

When clicking a button on any page that transitions to another page while opening the menu, the menu disappears once that transition is done.

Expected Behavior

It should stay on the screen instead of disapearing.

How to reproduce

Press tab and click on the create menu at the same time.

Mods Installed

beat.click-sound.geode
blackholemx.nomoregames.geode
cvolton.betterinfo.geode
firee.PrismMenu.geode
geode.node-ids.geode
geode.texture-loader.geode
ninxout.crystal_client.geode (Disabled)
raydeeux.likebaitexterminator.geode
thesillydoggo.better_startpos_menu.geode

Crash Logs

No response

Additional Context

No response

[Bug]: The text from the help boxes break at some circumstances.

Platform

Android

Version

v1.3.2

Describe the bug

The text on the help boxes for some mods are positioned in a way that you can't read it because they are phasing with other texts, like in the image below.
Screenshot_20240206-191757

Expected Behavior

No response

How to reproduce

uhh just go to the menu press on one of these help buttons left from the mods and just see that the text is broken

Additional Context

This may happen because of device, graphics, or window space.

[Bug]:

Platform

Android

Version

latest

Describe the bug

when entering a level then quitting the levl i cant open the menu

Expected Behavior

idk

How to reproduce

join a level quit it and click the button and it dosent work

Mods Installed

backup, betteredit, clean startpos, click sounds, compact lists, gdshare,gmd api,likebaitexterminator,more settings button,node ids,run info and youtubers

Crash Logs

No response

Additional Context

will comment to see if it still dosent work to open the menu without the mods

[Bug]: Cheat indicator mark disappears when a camera effect is played

Platform

Windows

Version

v1.4.1

Describe the bug

When a level with camera effects is played with cheat indicator enabled, the cheat indicator icon disappears from time to time based on what camera effects are played and the durations of the camera effects.

Expected Behavior

Cheat indicator mark should stay on-screen and visible for the entirety of the level.

How to reproduce

  • Enable cheat indicator mod
  • Play a level with camera effects (for example, Dash by RobTop)
  • The cheat indicator mark will disappear periodically based on what camera effects are being played and for how long

Additional Context

No response

[Request] Uncomplete Level

Idk if this would be hard to implement but it would certainly be a nice feature (i accidentally botted thinking space lmaoo)

[Bug]: Along with many other mods, speedhack audio does not work

Platform

Mac OS

Version

v1.4.2

Describe the bug

Many of the mods don't actually work, such as speedhack audio

Expected Behavior

The mods should work

How to reproduce

Click on speedhack audio, and it doesn't work

Mods Installed

beat.click-sound.geode
blackholemx.nomoregames.geode
cvolton.betterinfo.geode
firee.PrismMenu.geode
geode.node-ids.geode
geode.texture-loader.geode
ninxout.crystal_client.geode (Disabled)
raydeeux.likebaitexterminator.geode
thesillydoggo.better_startpos_menu.geode

Crash Logs

No response

Additional Context

No response

[Bug]: Timewarp triggers reset speedhack

Platform

Windows

Version

V1.2.2

Describe the bug

When using speedhack, game speed can be reset by timewarp triggers.

Expected Behavior

Speedhack isn't affected by timewarp triggers

How to reproduce

  1. Set speedhack to something other than 1x
  2. Make a level with timewarp trigger set to below 1x then after that, add one set to 1x
  3. Play the level. Speedhack is reset to 1x

Additional Context

No response

Crashes when playing certain levels

Prism apparently crashes my game when playing my own uploaded levels. It doesn't happen when playing any other levels from what i've seen (I use windows)
image

[Bug]: the game freezes when Jumphack is enable in-game

Platform

Android

Version

1.4.1

Describe the bug

This issue only happens when you're in the middle of the level. When you try to disable or enable Jump hack in the middle of platformer and classic level. The Game freezes in the middle of the level. You can't do anything besides exiting and re-entering the level to fix this.

If this is solvable where you enable a high jump in the middle of the level then it will resolve this issue.

Expected Behavior

If this is solvable where you enable a high jump in the middle of the level then it will resolve this issue.

How to reproduce

  • you play any level
  • while in the middle of the level
  • you pause the game and tap on the prism menu
  • you enable High Jump
  • you go back to the pause screen
  • now no button works, it has all frozen

The only button you can tap is Backward in your phone which exits you out of the level. When you enter back to the level. The high Jump is enabled. Upon disabling it also makes your game freeze.

Additional Context

No response

[Bug]: Game has a chance to crash when typing something in and pressing The Vault's button.

Platform

Android

Version

v1.3.2

Describe the bug

When i go into the vault, type something and keep pressing the button, the game suddendly crashes with a 1/4 chance.

YouCut_20240206_192641723.mp4

Expected Behavior

The Vault should not crash when pressing the button no matter what.

How to reproduce

just go to the vault and keep pressing the button until it crashes

Additional Context

this actually happens with a lot of buttons, but crashes on them are rarer

Trail Cutting

Add a hack to bring back the pre-2.2 trail cutting bug.

[Bug]:

Platform

Android

Version

latest version

Describe the bug

geode crashing when entering a number at gravity

Expected Behavior

idk

How to reproduce

I'm Romanian so I'm what it means so I type what I think it means: open prism menu go to player type in the box a number at gravity and it crashes

Additional Context

bla bla bla

Undo edits to Main levels

Hi, so i edited a main level on accident and now you cant collect the secret coins on it anymore. What can I do to deal with this?
I suggest an undo edits option to undo this

Show hitboxes

This is much better and much more stable than my old mod menu (TobyAdd GDH), But could you please add show hitboxes and stuff? Otherwise i like this :)
Maybe fix speedhack audio too. Idk if its a setting off by default or not :)

[Bug]: Jump hack bug

Platform

Windows

Version

v1.4.1

Describe the bug

Enabling jump hack in a platformer level and moving causes you to jump. I Had to compress the video due to the original being too large.

Jumphackbug.1.mp4

Expected Behavior

I Think that it isnt supposed to do anything at all besides what it does in normal mode. It shouldnt register a jump hacked jump when moving left or right in platformer.

How to reproduce

1: Go into a platformer level or into any level with force platformer on.
2: Enable jump hack.
3: Move left or right.

Mods Installed

image
those are all of my mods.

Crash Logs

No response

Additional Context

No response

[Bug]: Button shows after opening pause

Platform

Windows

Version

v1.4.2

Describe the bug

Whenever opening the pause menu ingame, The prism menu button appears where it would with show button on, But when it appears, It stays there until you turn show button on then back off.

Expected Behavior

I Think it should never show up unless show button is on

How to reproduce

Go into a level.
Open pause.

Mods Installed

image

Crash Logs

No response

Additional Context

No response

New Tag Needed

A new tag is needed for the repository. "ripoff-of-crystal-client"

SpeedHack Bug

So i played dash on 1.5x speed and when i got to the swing portal the speedhack just reset back to normal when i restarted it, it was still on normal speed while it was titled 1.5x on the mod menu

Prism Ver: 1.0.2

[Bug]: Show Layout

Platform

Android

Version

V1.3.2

Describe the bug

Show layout on but looks like off

Expected Behavior

No response

How to reproduce

Just fix

Additional Context

No response

id[Bug]:

Platform

Windows

Version

idk

Describe the bug

how do i get the modn menu in my game

Expected Behavior

idk

How to reproduce

idk

Additional Context

idk

[Bug]: Jump hack breaks when upside down

Platform

Windows

Version

v1.4.2

Describe the bug

With jump hack enabled, While upside down, You can jump normally, If you jump midair, You fling up like a black orb as if you were upside down. But the flinging up is while your upside down and stuff, So jumping midair is kinda like hitting a black orb upside down.

Expected Behavior

I Think its supposed to be the same as on normal gravity, But instead it flaps you down.

How to reproduce

1: Go in a level and go into a upside down portal or a upside down pad or just go upside down in any way
2: Make sure you have jump hack.
3: Jump.
You might notice the cube jumps normally.
4: Jump midair
This is the part where it acts like you hit a black orb while upside down.

Mods Installed

I'm on my laptop, So i do have a different selection of mods, But they shouldnt be too different
image

Crash Logs

No response

Additional Context

Also i think its meant to play the normal jump animation when jumping midair or on the ground instead of spin backwards slowly and do a tiny jump. Kind of an extra, I Think bug report.

[Bug]: Noclip accuracy doesn't work

Platform

Windows

Version

v1.4.1

Describe the bug

The noclip accuracy doesn't work, it only shows the percentage at 100% but when you want to play a level with that, simply touching an obstacle dies but the noclip accuracy percentage does not decrease

Expected Behavior

No response

How to reproduce

Additional Context

No response

[Bug]: Settings do not persist on restart

Platform

Android

Version

v1.2.1

Describe the bug

I am on android, using Geode 2.0.0-beta.9, on GD version 2.2.05, and Prism v1.2.1. Whenever restarting, my settings do not save, and instead reset to the default. I've even tried editing the saved.json stored in /storage/emulated/0/Android/media/com.geode.launcher/save/geode/mods/firee.PrismMenu.

Expected Behavior

Settings save when restarting.

How to reproduce

Load up the game with android Geode, change settings, restart, and boom, settings aren't saved.

Additional Context

N/A

[Bug]: Menu button overlaps redo button in editor

Platform

Android

Version

v1.3.2

Describe the bug

The button for opening the menu overlaps the Redo button in the editor.

Expected Behavior

No response

How to reproduce

  1. Open the editor

Additional Context

No response

[Bug]: The slopes are not working while on noclip mode

Platform

Android

Version

v1.4.2

Describe the bug

The slopes are not working like if you slide on it it's not working
It's hard to explain

Expected Behavior

Nothing maybe

How to reproduce

I don't know

Mods Installed

I only have Prism Menu

Crash Logs

No

Additional Context

That's all

Saving Issue

I Found a bug in Prism menu. Every time i restart the game, All settings get reset. Meaning that the prism button appears again. When i was in version 1.41 or whatever it was, It worked correctly, So in a recent update, It just erases settings on restart.

I have a suggestion

Please add level edit hack and make the ui locked in the centre of the screen

[Bug]: Switching menu style closes menu

Platform

Mac OS

Version

v1.4.2

Describe the bug

When choosing a new menu style, the menu closes, and the changes are not saved.

Expected Behavior

It should change the style of the menu, and not close.

How to reproduce

Open the menu, scroll down to menu style, and change it to ImGui.

Mods Installed

beat.click-sound.geode
blackholemx.nomoregames.geode
cvolton.betterinfo.geode
firee.PrismMenu.geode
geode.node-ids.geode
geode.texture-loader.geode
ninxout.crystal_client.geode (Disabled)
raydeeux.likebaitexterminator.geode
thesillydoggo.better_startpos_menu.geode

Crash Logs

No response

Additional Context

No response

Custom Bindings

Could you please add a option for a custom key to open the GUI? Maybe a option to make a hack shortcut too. (Like right clicking a mod or hack and pressing a key then when you press the key you just pressed, it toggles that mod or hack. And it saves idk)

[Bug]: instant conplete

Platform

Android

Version

1.3.1

Describe the bug

Instant conplete doesnt work (it kicks you out when you enter level

Expected Behavior

It should work

How to reproduce

Turn on instant complete and enter level

Additional Context

To fix this just set so that it completes level only after 10 seconds (fsr rob made that if you beat user created level under 10 seconds it kicks you out)

New UI

image
No offense, but I absolutely hate this new UI. Give an option to change it back, please.
Oh, and, I want to work on Traditional Chinese and Simplified Chinese Translations :)

"No (C)", "Edit any Level", etc. not in mod menu

Describe the bug (A clear and concise description of what the bug is)
I remember seeing some editor-related options such as "No (C)", "Edit any Level", etc. but they're not in the menu anymore. However, if you have enabled any of these before, it still functions in-game but cannot be disabled.
How to reproduce (In steps)
Idk, it just disappeared after I updated to 1.0.2.
Expected behavior (What you think is supposed to happen)
The options in the mod menu being visible
Screenshots (Optional)
image

Version (Mod version)
1.0.2
Platform (Windows, Android, etc.)
Windows
Additional context (Any other information)

Coin suggestion

Can you add coins in practice (only visual coins dont get actually collected) and auto collect coins

[Bug]: Game crashes when i manually set the menu button's X/Y position.

Platform

Android

Version

v1.3.2

Describe the bug

This bug happens when going into the menu's settings and going down to find "Button Position X" and "Button Position Y", with the slider it should work normally, but when i manually set the number typing it down on the number that's on the square left on the slider it doesn't change position and instead it crashes the game.
Screenshot_20240205-232644~2

Expected Behavior

For expected behaviour, it should set the X or Y position of the button normally like doing it with the slider, just type in a number and it should be set to that position.

How to reproduce

  1. Go into the mod menu
  2. Go into settings and scroll down until you find "Button Position (X/Y)"
  3. Press on the box you find at the left of the slider and type any number on it
  4. Game crashes.

Additional Context

No response

Italian translation for the menu?

I was seeing the language configuration and i found out italian isnt there yet? So i will just try to help with italian.
Global: Globale
Player: Giocatore
Bypass: Derivazione (the closest meaning to bypass i found)
Creator: Creatore
Misc: Varietà (the closest meaning to miscellaneous i found)
Settings: Collocamento

Kinda necessary tweaks :3

It's gonna be really cool, if Prism Menu's button will be normally worked with BetterMenu, and don't layered a daily/weekly buttons.
Screenshot_20240120_214142_com geode launcher
P.S. Also, can you add more flexible and mobile-friendly speedhack slider, or just a Custom SH Speed from IAD's Mod Menu?

[Bug]: pause bug

Platform

Android

Version

1.3.1/ 1.2.1

Describe the bug

pause buttons doesnt work

Expected Behavior

Pause buttons should work

How to reproduce

If you manage to click on any of the pause buttons while the mod menu on screen pause buttons wont work

Additional Context

No response

Certain Buttons Don't Work

Certain buttons don't work with this mod enabled, for example, the one that exits the level and all the settings buttons. Whenever I turn the mod off the buttons work fine.

Version: 1.1.41
Platform: Windows

Replay Bot should be added.

There is some features that might be good on Prism Menu.But most importantly,just like MH and GDHM,we need a Replay Bot.

Platformer wave/ swing

Can you make an option to allow the wave and swingcopter to work in platformer instead of doing nothing

[Bug]: Menu doesn't open on MacOS

Platform

Mac OS

Version

1.4.0

Describe the bug

Neither tab nor clicking on the menu button in the Esc screen opens Prism. However, the practice mode hack is still working.

SCR-20240207-ogsr

Expected Behavior

Tab -> Prism Menu

How to reproduce

Pressing tab or the icon for menu button.

Additional Context

MacOS M1 Max chip. 1.3.2 worked fine.

[Request] Replay last checkpoint

I think having it so you can replay your last checkpoint after completing a practice run would be really useful for doing runs and such, and I didn't see in in the to do list.

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