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fluffystg's Introduction

Fluffy STG (Skyrat & /tg/station Downstream)

CI Suite Percentage of issues still open Average time to resolve an issue Coverage

resentment technical debt forinfinityandbyond

Website Link
Git / GitHub cheatsheet https://www.notion.so/Git-GitHub-61bc81766b2e4c7d9a346db3078ce833
Guide to Modularization ./modular_nova/readme.md
Website https://www.tgstation13.org
Code https://github.com/NovaSector/NovaSector
Wiki https://wiki.novasector13.com
Codedocs https://GalacticStation.github.io/GalaxiaStation/
Fluffy Frontier Discord https://discord.com/invite/5GvhwtY
Coderbus Discord https://discord.gg/Vh8TJp9

This is Fluffy Frontier's downstream fork of /tg/station & Skyrat created in byond.

Please note that this repository contains sexually explicit content and is not suitable for those under the age of 18.

Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!

Important note - TEST YOUR PULL REQUESTS

You are responsible for the testing of your content and providing proof of such in your pull request. You should not mark a pull request ready for review until you have actually tested it. If you require a separate client for testing, you can use a guest account by logging out of BYOND and connecting to your test server. Test merges are not for bug finding, they are for stress tests where local testing simply doesn't allow for this.

DEVELOPMENT FLOWCHART

image

Modularisation Guide

DOWNLOADING

Downloading

Running on the server

Maps and Away Missions

Compilation

Find BUILD.bat here in the root folder of tgstation, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile.

The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.

Building tgstation in DreamMaker directly is deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.

How to compile in VSCode and other build options.

Contributors

Guides for Contributors

/tg/station HACKMD account - Design documentation here

LICENSE

All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.

All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)

See LICENSE and GPLv3.txt for more details.

The TGS DMAPI is licensed as a subproject under the MIT license.

See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.

All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.

fluffystg's People

Contributors

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fluffystg's Issues

The mirror bot name sucks

Round ID: All

Testmerges:

None

Reproduction:

  1. Look at the mirror bot name
  2. It isn't something funny like "Steals-The-PRs"
  3. Be miserable

Flaky test create_and_destroy: item_pickup overridden. Use override = TRUE to suppress this warning.

Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

create_and_destroy: [15:42:01] Runtime in stack_trace.dm,4: item_pickup overridden. Use override = TRUE to suppress this warning.
Target: the mythril (/obj/item/stack/sheet/mineral/mythril) Proc: /datum/element/curse_announcement/proc/on_pickup (code/datums/signals.dm:39)
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("item_pickup overridden. Use ov...", "code/datums/signals.dm", 39)
/datum/element/curse_announcem... (/datum/element/curse_announcement): RegisterSignal(the mythril (/obj/item/stack/sheet/mineral/mythril), "item_pickup", /datum/element/curse_announcem... (/datum/element/curse_announcement/proc/on_pickup), 0)
/datum/element/curse_announcem... (/datum/element/curse_announcement): Attach(the mythril (/obj/item/stack/sheet/mineral/mythril), "The mythril is cursed with the...", "#8a0c0ca1", "", /datum/component/fantasy (/datum/component/fantasy))
the mythril (/obj/item/stack/sheet/mineral/mythril):  AddElement(/list (/list))
curse of hunger (/datum/fantasy_affix/curse_of_hunger): apply(/datum/component/fantasy (/datum/component/fantasy), "mythril")
/datum/component/fantasy (/datum/component/fantasy): modify()
/datum/component/fantasy (/datum/component/fantasy): RegisterWithParent()
/datum/component/fantasy (/datum/component/fantasy):  JoinParent(the mythril (/obj/item/stack/sheet/mineral/mythril))
/datum/component/fantasy (/datum/component/fantasy): New(/list (/list))
the mythril (/obj/item/stack/sheet/mineral/mythril):  AddComponent(/list (/list), null)
...
the mythril (/obj/item/stack/sheet/mineral/mythril): set mats per unit(/list (/list), 1)
the mythril (/obj/item/stack/sheet/mineral/mythril): set custom materials(/list (/list), 1, 0)
the mythril (/obj/item/stack/sheet/mineral/mythril): Initialize(0, null, 1, null, 1)
the mythril (/obj/item/stack/sheet/mineral/mythril): Initialize(0, null, 1, null, 1)
the mythril (/obj/item/stack/sheet/mineral/mythril): Initialize(0, null, 1, null, 1)
the mythril (/obj/item/stack/sheet/mineral/mythril): Initialize(0, null, 1, null, 1)
Atoms (/datum/controller/subsystem/atoms): InitAtom(the mythril (/obj/item/stack/sheet/mineral/mythril), 0, /list (/list))
/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy): Run()
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync() at stack_trace.dm:4

Отсутствует "Shaft Miner" в выборе подпрофессий.

По стандарту стоит Shaft Miner, но если изменить профу, то вернуть назад не выйдет, так как "Shaft Miner" отсутствует в списке. В других же профах можно изменить на стандартную, только у шахтера ее нет.
image

Вроде мелочь, но сообщить стоит.

Автолат для хермита

На данный момент весь хермит по геймплею ничем не отличается от пеплоходоков. Он также охотится, строит и ловит рыбу. У него, выходца из технологического общества на просторах Лаваланда и Ледника, нет ничего. Даже Эшволкеры круче из-за своих ритуалов. Предлагаю поставить в убежище Отшельника автолат, чтобы у него было хоть что-то и больше возможностей по геймплею.

Flaky test monkey_business: rustg returned illegally formatted string '1697737944' (code/modules/logging/log_holder.dm:256)

Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

monkey_business: [17:52:24] Runtime in stack_trace.dm,4: rustg returned illegally formatted string '1697737944' (code/modules/logging/log_holder.dm:256)
proc name:  stack trace (/proc/_stack_trace)
usr: *no key*/(John Doe)
usr.loc: (Test Room (126,126,14))
src: null
call stack:
stack trace("rustg returned illegally forma...", "code/modules/logging/log_holde...", 256)
/datum/log_holder (/datum/log_holder): human readable timestamp(3)
/datum/log_category/debug_mobt... (/datum/log_category/debug_mobtag): create entry("TAG: mob_4376 CREATED: *no key...", null, null)
/datum/log_holder (/datum/log_holder): Log("debug-mobtag", "TAG: mob_4376 CREATED: *no key...", null)
John Doe (/mob/living/carbon/human/consistent): log mob tag("TAG: mob_4376 CREATED: *no key...", null)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
John Doe (/mob/living/carbon/human/consistent): Initialize(0)
Atoms (/datum/controller/subsystem/atoms): InitAtom(John Doe (/mob/living/carbon/human/consistent), 0, /list (/list))
John Doe (/mob/living/carbon/human/consistent): New(0)
John Doe (/mob/living/carbon/human/consistent): New(the floor (126,126,14) (/turf/open/floor/iron))
/datum/unit_test/monkey_busine... (/datum/unit_test/monkey_business): allocate(/mob/living/carbon/human/consi... (/mob/living/carbon/human/consistent), null)
/datum/unit_test/monkey_busine... (/datum/unit_test/monkey_business): Run()
RunUnitTest(/datum/unit_test/monkey_busine... (/datum/unit_test/monkey_business), /list (/list))
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync() at stack_trace.dm:4

Откатить спрайты наушников

  1. Персы с короткими волосами стали похожи на цыган
    1.1. Или на пидоров
  2. Спрайт наушника слишком большой, играть просто невозможно
  3. Добавьте лучше серьги. Почему их внезапно наушник заменяет??
  4. В общем откатите, по картинке всё понятно
    изображение

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