Comments (4)
@Gornhoth I think you might be on to something. Need to re-read the Schwarz & Seidel paper for this, but what you say seems logical. This has probably gone unspotted since non-cubical grids have indeed not been officially supported :)
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I've fixed this in dev branch. Will make new release later.
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Fixed in latest release.
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Related Issues (20)
- Add solid voxelization HOT 2
- Missing include directory in CMakeLists.txt HOT 2
- Add translate and scale to binvox file HOT 3
- Axis-aligned surfaces problem mentioned in util.h HOT 6
- Problems for building cuda_voxelizer in Linux HOT 4
- VTK support HOT 1
- Can grid size of voxel be different ? HOT 1
- Performance improvements HOT 3
- Is it a bug in src/main.cpp ? HOT 5
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- FR: MagicaVoxel .vox / Minecraft .schematic format HOT 4
- A bug in solid voxelization HOT 15
- postion calculation may be en error HOT 2
- What the does the `TopLeftEdge` mean HOT 1
- do not work with 3060 rtx. Should it? HOT 4
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- The github actions autobuild isn't working
- trimesh2/include/Color.h(165): error: more than one instance of overloaded function "cbrt" matches the argument list: HOT 1
- cmake error HOT 1
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