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se-space-trains's Issues

Implement Fluid Wagon

space_fluid_wagon

Task

  • Implement the space fluid wagon in the mod.

Sprites are once again already existing.

Description

Fluid wagons will allow the player to transport large quantities of fluids in space with style.

Rework technology and item icons

Task

  • Create new icon for the Space train technology
  • Create a new icon for the Space Locomotive
  • Create a new icon for the Space Cargo Wagon
  • Create a new icon for the Space Fluid Wagon

Description

Currently many icons are just placeholders, taken from the Krastorio 2 mod.

Space cargo wagon robot port not working as intended

Hello !

I noticed that the space cargo wagon does not emulate the same behavior than its terrestrial counterpart.

The terrestrial one, when equipped with robots ports will behave properly to the condition "Robot inactivity". But the space cargo wagon won't. It will only work if the train is set to manual.

Fixing this could allow to use the train scheduling feature properly.

[Feature Request] Power Space Trains by Electricity or Batteries

Currently, space trains are powered by nuclear fuel. Instead, power them with electricity/rechargeable batteries.

BTW, I really hope this mod becomes a standalone vanilla train overhaul mod as most other train overhauls are bundled with other stuff (e.g. 5Dim's mod - New Trains, Bob's Logistics).

Implement Cargo Wagon

space_cargo_wagon

TODO

  • Add the space cargo wagon to the mod.

The sprites for it already exist.

Description

Space trains aren't worth much without appropriate cargo wagons to move freight.

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