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cdeck's Introduction

cdeck

C++ library that simulates a deck of cards.

cdeck::Card

cdeck Card object

cdeck::Card::Card(std::string, int value)

Instantiates the card object

cdeck::Card c("Test", 0);

cdeck::Card::compare(cdeck::Card)

Compare two Card objects. Returns the difference of self.value and other.value

cdeck::Card c("Test", 0);
cdeck::Card d("Test", 0);

//returns 0
c.compare(d);

d = cdeck::Card("Test", 1);

//returns -1
c.compare(d);

d = cdeck::Card("Test", -1);

//returns 1
c.compare(d);

cdeck::Card::getSuite()

returns the Card's suite

cdeck::Card c("Test", 0);

//returns "Test"
std::string suite = c.getSuite();

cdeck::Card::getValue()

returns the Card's value

cdeck::Card c("Test", 0);

//returns 0
int value = c.getValue();

cdeck::Deck

cdeck Deck object. Default constructor only

cdeck::Deck d;

cdeck::add(cdeck::Card)

Adds a card to the top of the stack

cdeck::Deck d;
cdeck::Card c("Test", 0);

d.add(c);

cdeck::burn(cdeck::Card)

Adds a card to the bottom of the stack

d.burn(c);

cdeck::size()

Returns the current stack size

unsigned long size = d.size();

cdeck::draw()

Removes and returns the item at the top of the stack

Card c1 = d.draw();

cdeck::peek()

Returns the card at the top of the stack without removing it

Card c2 = d.peek();

cdeck::shuffle()

Shuffles the deck

d.shuffle();

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