Roman Chistokhodov's Projects
D library for parsing .lnk files
Shared MIME-info database in D programming language
MIME Applications Associations specification implementation in D programming language
Mocking for Mongoose
D library for parsing .mo files and getting translated messages
Quake PACK file manipulator
An open-source reimplementation of Adrenaline Gamer's client library.
Opening std.stdio.File using a set of symbolic constants as a file access mode
Op4 "weapon_penguin" for Sven Co-op
The standard library of the D programming language
Image Viewer
Just a testing repository to check if plugin may depend on base application library
MIME-type definitions for Quake and Half-Life file formats
qhl-mimetypes packaging
A Qt image viewer, designed to be fast and lightweight
QImageIOPlugin for Qt providing support for Half-Life and Quake *.spr files
qt-sprite-image-plugin packaging
Quake II compiler tools with support for map format 220
Quake compiler tools with support for map format 220
Load Valve Texture Format files in Qt4 applications.
Full stack CQRS, DDD, Event Sourcing framework for Node.js
ReSolve Cloud Service command line interface
D library for getting system and process resource usage
D library for getting standard paths
Automated browser testing for the modern web development stack.
Move files to trash can in D programming language
Class project for sweety students
Unvanquished support files for map editors.
QML based updater to install and launch the game.