gabrielwong159 / physics_simulator Goto Github PK
View Code? Open in Web Editor NEWSUTD 3.007 project - a 3D unity simulation for Coulomb's Law
SUTD 3.007 project - a 3D unity simulation for Coulomb's Law
Convert Ring LineRenderer to a vertex mesh to render, attempt to create depth perception using directional light
Revolution of camera about set-up, rotation of camera about y-axis
Also rotate LeapMotion controller accordingly
Keyboard controls (1/2/3)
Direction of hand motion, direction palms facing
Make necessary camera adjustments for 4 camera view
Button reset
Handles.DrawDottedLine?
Improve descriptions for scripts on README.md, specifically what to look out for in the scripts
Attempt to improve relative view perspective
Create a 2D dotted LineRenderer object from center of disk to object, as well as side of disk.
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