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View Code? Open in Web Editor NEWStateful backend to keep track of unity versions and docker build queues
License: MIT License
Stateful backend to keep track of unity versions and docker build queues
License: MIT License
https://github.com/marketplace/actions/github-action-for-firebase
This is so meta ahah
Due to recent changes in the Unity archive page format, our automated system for retrieving new Unity versions has been
unable to detect and publish the latest releases. This has caused delays in making new Unity versions available for the
community.
All Unity versions published after May 16, 2024, including but not limited to:
Symbol Server Endpoints:
Both files seem to have the same modified date/time and may be used for scraping and parsing metadata.
We welcome contributions from the community to help solve this issue. Here are some steps to get started:
While we work on resolving this issue, we recommend using the last images that were published to maintain your CI
workflows:
You can find the list of available versions here.
functions/src/logic/ingestUnityVersions/scrapeVersions.ts
functions/src/logic/ingestRepoVersions/index.ts
functions/src/cron/index.ts
Recent unity versions are not being published to docker hub anymore due to our retry logic. Right now, Windows based images are failing due to game-ci/docker#154 and we are reaching the number of retries limit for a given unity version, which prevents other working targets to be published.
https://game.ci/docs/docker/versions
Here are the currently failed images:
It is still unclear what is going on with the retry logic because some recent images succeeded to build at least the ubuntu
based images, but others didn't.
editor-2021.2.9f1-0.17.0
This version doesn't seem to have hit the current issue
editor-2021.2.11f1-0.17.0
This specific version seem to have hit the retry logic problem.
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