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GitHub Game Bytes's Projects

monsters icon monsters

A FlashPunk Platform Game for One Game a Month

night-runner icon night-runner

Night Runner revolves around 1 basic mechanic: Run as far as you can but don’t fall.

nothing-to-hide icon nothing-to-hide

All the newest work on Nothing To Hide goes here. It's not clean, it's not organized, but it's *everything*.

ns icon ns

Natural Selection mod for Half-life

obelisk.js icon obelisk.js

JavaScript Engine for Building Pixel Isometric Element with HTML5 Canvas

octave icon octave

Octave: A free library of UI sounds, handmade for iOS

ofxspritesheetrenderer icon ofxspritesheetrenderer

ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser

oimo.js icon oimo.js

Lightweight 3d physics engine for javascript

omega500 icon omega500

A JavaScript library for creating 2D canvas-based games

openfl icon openfl

A fast, open-source, native implementation of the Flash API

openmw icon openmw

OpenMW is an unofficial open source engine reimplementation of the game Morrowind.

openra icon openra

An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Bugs at http://bugs.open-ra.org/

openwar icon openwar

The real-time tactical war-game platform.

openxcom icon openxcom

Open-source reimplementation of the original X-Com

phaser icon phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

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