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how to fix that error for reason

L 01/28/2022 - 11:10:53: Info (map "de_mirage") (file "C:\steamcmd\csgo2\csgo\addons\sourcemod\logs\errors_20220128.log")
L 01/28/2022 - 11:10:53: [gv.smx] Can't add reason: , because its smaller than 3 letters. (LINE: 5)
L 01/28/2022 - 11:10:54: [server_redirect.smx] [Server Redirect] Failed to get ip for section "[ANH EM YEN BAI] PUBLIC 5v5 #1 [!ws !dao !gang !sticker]" skipping.

Well how can i fix this

Add non ipv4 ip variations

Right now only ipv4 ip representation is supported, but from what I see it's possible to remove that restriction.

Plugin cannot start

Hey, after compilling last build i got this error:

L 04/30/2020 - 13:55:21: [SM] Blaming: server_redirect.smx
L 04/30/2020 - 13:55:21: [SM] Call stack trace:
L 04/30/2020 - 13:55:21: [SM]   [0] ThrowError
L 04/30/2020 - 13:55:21: [SM]   [1] Line 62, C:\BasicPawn\LAST COMPILLER\include\glib/convarutils.inc::FillConVarFile
L 04/30/2020 - 13:55:21: [SM]   [2] Line 48, C:\BasicPawn\LAST COMPILLER\include\glib/convarutils.inc::AutoExecConfigCustom
L 04/30/2020 - 13:55:21: [SM]   [3] Line 179, C:\BasicPawn\LAST COMPILLER\server_redirect.sp::OnPluginStart
L 04/30/2020 - 13:55:21: [SM] Unable to load plugin "server_redirect.smx": Error detected in plugin startup (see error logs)

A2S_INFO challenge

Hi!
After last CSGO update, A2S_INFO now requires challenge if server is using host_info_show 2. Could you fix this?

Add possibility to filter out common player names (gotvs, replay bots etc)

There's no actual 100% identification method to tell if the player is a bot/gotv or a an actual player, but it's still possible to deduce it from its playername in most cases (Although that also may lead to false positives which is a tradeoff in here). I wasn't really sure if I'd like having that built in, but I've got a few reports already, so I guess having some system to let server operators to filter player names they don't like to see would be nice to have.

Custom commands

Adding custom commands not work:
server_redirect_commands "sm_servers;sm_serv;sm_project;sm_list;sm_lis ta;sm_serwery;"
When I type !lista or sm_lista nothing happens.

StringMap.size.get error

hi i get this error what is that related with?

L 07/04/2020 - 17:54:33: [SM] Exception reported: Invalid Handle 0 (error 4)
L 07/04/2020 - 17:54:33: [SM] Blaming: server_redirect_core.smx
L 07/04/2020 - 17:54:33: [SM] Call stack trace:
L 07/04/2020 - 17:54:33: [SM]   [0] StringMap.Size.get
L 07/04/2020 - 17:54:33: [SM]   [1] Line 32, server_redirect/redirect.sp::ProcessConnectionlessPacket_Dhook

Suggestions

Main "issue" I see with this plugin is that you cant see the map in the first serverlist menu. That extra click to find a server with a map u like is kinda annoying for the players.

Let's say I have 10 DM servers with rotating mapcycle or mapvote. If a player wants to play D2, he might need to click like 10 times before finding a server running D2.

I would wanna see shorter server names and less symbols to make room for mapnames (stripping out workshop/xxxx/ from the mapnames also to save room when using workshop.

Also: Mysql support with different tables. Like If I have 10 DM servers and 10 retakes servers, I might only wanna show retake servers on retake servers etc. And/or maybe having categories in the serverlist (also adds extra clicks tho..) Another idea would be to have different commands for different categories, for example !dmservers, !retakeservers, !kzservers etc.

Also: Some timer advertisement in chat showing servername, players/maps and the command to open the menu.

error after update csgo

L 04/17/2020 - 12:01:02: [SM] Exception reported: [Server Redirect] Failed to create socket (13F6099C). [ip: 188.68.252.62:27016, errType: 6, errNum: 111]
L 04/17/2020 - 12:01:02: [SM] Blaming: server_redirect.smx
L 04/17/2020 - 12:01:02: [SM] Call stack trace:
L 04/17/2020 - 12:01:02: [SM] [0] SetFailState
L 04/17/2020 - 12:01:02: [SM] [1] Line 979, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::SocketCreate_Error
L 04/17/2020 - 12:01:10: SourceMod error session started

Socket is not optional as stated in readme

Tried to build server_redirect.sp and it fatal fails with reason:

server_redirect.sp(7) : fatal error 183: cannot read from file: "socket"

I'm assuming, socket is not optional anymore? Or am I doing something wrong?

Plugin not loading

L 05/15/2020 - 13:34:01: [SM] Exception reported: Can't find "CBaseServer::ProcessConnectionlessPacket" signature.
L 05/15/2020 - 13:34:01: [SM] Blaming: server_redirect.smx
L 05/15/2020 - 13:34:01: [SM] Call stack trace:
L 05/15/2020 - 13:34:01: [SM] [0] SetFailState
L 05/15/2020 - 13:34:01: [SM] [1] Line 24, server_redirect/redirect.sp::SetupDhooks
L 05/15/2020 - 13:34:01: [SM] [2] Line 184, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::OnPluginStart
L 05/15/2020 - 13:34:01: [SM] [4] ServerCommandEx
L 05/15/2020 - 13:34:01: [SM] [5] Line 402, D:\builds\build-sourcemod-msvc12\windows-1.10\build\plugins\basecommands.sp::Command_Rcon

L 05/15/2020 - 13:19:18: [SM] Exception reported: [Server Redirect] Failed to create socket (F88F0D50). [ip: 202.153.221.96:27016, errType: 6, errNum: 10061]
L 05/15/2020 - 13:19:18: [SM] Blaming: server_redirect.smx
L 05/15/2020 - 13:19:18: [SM] Call stack trace:
L 05/15/2020 - 13:19:18: [SM] [0] SetFailState
L 05/15/2020 - 13:19:18: [SM] [1] Line 979, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::SocketCreate_Error
L 05/15/2020 - 13:19:59: [SM] Exception reported: Can't find "CBaseServer::ProcessConnectionlessPacket" signature.
L 05/15/2020 - 13:19:59: [SM] Blaming: server_redirect.smx
L 05/15/2020 - 13:19:59: [SM] Call stack trace:
L 05/15/2020 - 13:19:59: [SM] [0] SetFailState
L 05/15/2020 - 13:19:59: [SM] [1] Line 24, server_redirect/redirect.sp::SetupDhooks
L 05/15/2020 - 13:19:59: [SM] [2] Line 184, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::OnPluginStart
L 05/15/2020 - 13:19:59: [SM] [4] ServerCommandEx
L 05/15/2020 - 13:19:59: [SM] [5] Line 402, D:\builds\build-sourcemod-msvc12\windows-1.10\build\plugins\basecommands.sp::Command_Rcon

Problem with running

Hey, I commented already closed issue, and this is new one, i cannot run plugin, also get this message in server console:

L 03/28/2020 - 13:22:23: World triggered "Round_Start" L 03/28/2020 - 13:22:23: [SM] Exception reported: Array index out-of-bounds (index -1, limit 32) L 03/28/2020 - 13:22:23: [SM] Blaming: server_redirect.smx L 03/28/2020 - 13:22:23: [SM] Call stack trace: L 03/28/2020 - 13:22:23: [SM] [1] Line 61, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::ServerEntry::CutIp L 03/28/2020 - 13:22:23: [SM] [2] Line 371, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::UpdateServersData L 03/28/2020 - 13:22:23: [SM] [3] Line 311, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::OnConfigsExecuted

Crash on query?

Is it possible to stop the plugin crashing when the server it's trying to query is down ("failed to create socket") it gets rather annoying having to reload the plugin if I restart 1 server as the other is about to query it.

IP is not considered valid if it's a domain name

Hello,

Since the latest update, the plugin won't load because it considers that my IP is invalid. I suspect that this is because I use a domain name instead of an actual IP adress.
Can you please remove this verification in your next release?

Thanks in advance!

PS: Here is my config:

"Servers"
{
  "server1"
	{
	"ip"			"cs.tensor.fr:27015"
  "display_name"	"AWP_LEGO_ONLY n°1"
  }
  "server2"
  {
  "ip"			"cs.tensor.fr:27065"
  "display_name"	"AWP_LEGO_ONLY n°2"
  }
}

Servers_Menu broken after recent update

After a recent CSGO update the plugin is having issues displaying servers in the menu. (See screenshots below).

Error log:
L 11/23/2021 - 15:19:26: [SM] Exception reported: Client 13 is not connected
L 11/23/2021 - 15:19:26: [SM] Blaming: server_redirect.smx
L 11/23/2021 - 15:19:26: [SM] Call stack trace:
L 11/23/2021 - 15:19:26: [SM] [0] GetClientUserId
L 11/23/2021 - 15:19:26: [SM] [1] Line 604, server_redirect.sp::Servers_Menu
L 11/23/2021 - 15:19:27: Error log file session closed.

This is the only error I can find in the logs pertaining the server_redirect plugin.

aim_deagle_simpsons_gw0000
aim_deagle_simpsons_gw0002

Your plugin is used heavily in ours servers @ mygloveworks.com
Thanks so much for creating this amazing feature inside of CSGO!

Unable To Create Socket

server_redirect.smx (Server redirect): [Server Redirect] Failed to create socket (F7B10B8F). [ip: IP:PORT, errType: 4, errNum: 1]
image

Компиляция плагина

Привет.
Загрузи socket.inc который ты используешь, так как видимо, у тебя он на новом синтаксисе.

Error `Can't get response from "XX.XXX.XX:XXXXX", socket timed out`

I'm getting the following errors on my servers:

L 09/16/2023 - 18:39:03: [server_redirect.smx] [Server Redirect] Can't get response from "XX.XXX.XX:XXXXX", socket timed out.

L 09/16/2023 - 18:39:03: [server_redirect.smx] [Server Redirect] Can't get response from "XX.XXX.XX:XXXXX", socket timed out.

L 09/16/2023 - 18:39:03: [server_redirect.smx] [Server Redirect] Can't get response from "XX.XXX.XX:XXXXX", socket timed out.

L 09/16/2023 - 18:39:03: [server_redirect.smx] [Server Redirect] Can't get response from "XX.XXX.XX:XXXXX", socket timed out.

L 09/16/2023 - 18:39:03: [server_redirect.smx] [Server Redirect] Can't get response from "XX.XXX.XX:XXXXX", socket timed out.

Some errors

For some reason one of my servers throwing out these errors and plugin doesn't work there.
What could be the reason?

L 04/03/2020 - 09:00:40: [SM] Exception reported: Array index out-of-bounds (index -1, limit 32) L 04/03/2020 - 09:00:40: [SM] Blaming: server_redirect.smx L 04/03/2020 - 09:00:40: [SM] Call stack trace: L 04/03/2020 - 09:00:40: [SM] [1] Line 61, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::ServerEntry::CutIp L 04/03/2020 - 09:00:40: [SM] [2] Line 371, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::UpdateServersData L 04/03/2020 - 09:00:40: [SM] [3] Line 541, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::SM_Servers

Follow Command

Ability to see when a user hops to another server for example "Lubricant Jam has hopped to Arena #1, type !follow to join them". Would encourage people to hop servers with people.

Wrong filepath in README.md

I think the filepath should be: "addons/sourcemod/configs/server_redirect.cfg", not: "sourcemod/addons/configs/server_redirect.cfg" as currently mentioned.

Best,
introzen

server_redirect/net.sp(91) : error 139: could not find type "GameData"

We use SourceMod 1.10.0.6455 and get this error while compiling server_redirect.sp:

server_redirect/net.sp(91) : error 139: could not find type "GameData"
server_redirect/net.sp(96) : error 104: cannot find any methods for int
server_redirect/net.sp(96) : warning 206: redundant test: constant expression is non-zero
server_redirect/net.sp(96) : error 029: invalid expression, assumed zero
server_redirect/net.sp(96) : error 029: invalid expression, assumed zero
server_redirect/net.sp(96) : fatal error 190: too many error messages on one line

All requirements seems to fit:

Confirmation Box

It would be helpful and nice to see an option to for a confirmation once you press 'Connect' - this is brand new behavior for players and they are likely to be caught off guard instantly connecting to another server.

Add gamedata for CS:S

Currently, the gamedata only supports offsets for CS:GO. It would be great to add support for CS:S as well as other Source games.

map info

Please add map info to advertisement in chat and in the !servers menu

Map is the most important part about changing server.

In the menu it could look like [64/64] de_dust2 [SERVER NAME]

Same with chat, instead of showing IP in the chat you could show the current map.

IP is irrelevant...

[Improvement] IP Alias

Id like to suggest an improvement, in some cases (like mine) servers would communicate with each other locally in network, that would cause problems when an external client try to redirect cause plugin will redirect the client with local ip (192.168.1.x for example) what will obviously result in a timeout connection, my solution involves implementing an alias in cfg file so if the admin want to put local ip for the server be able to see the others in the same local network and put an alias ip for the plugin redirect players with the public ip address.

Server_Redirect.zip

[Suggestion] Add automated chat display

Add a customizable automated message that shows in chat every x amount of minutes that shows other server names and how many players are on that server and the ability to only display the chat message if there is x amount of players on the server

Client is not connected

last version

L 04/15/2020 - 20:07:35: [SM] Exception reported: Client 14 is not connected
L 04/15/2020 - 20:07:35: [SM] Blaming: redirect/server_redirect.smx
L 04/15/2020 - 20:07:35: [SM] Call stack trace:
L 04/15/2020 - 20:07:35: [SM] [0] GetClientUserId
L 04/15/2020 - 20:07:35: [SM] [1] Line 806, C:\Users\September-PC\Desktop\COMPILE 1.10\server_redirect.sp::ServerInfo_Menu

Exception reported: Client 21 is not connected

L 05/05/2020 - 15:27:20: [SM] Exception reported: Client 21 is not connected
L 05/05/2020 - 15:27:20: [SM] Blaming: server_redirect.smx
L 05/05/2020 - 15:27:20: [SM] Call stack trace:
L 05/05/2020 - 15:27:20: [SM] [0] GetClientUserId
L 05/05/2020 - 15:27:20: [SM] [1] Line 800, D:\Utilites\SteamCMD\aimservcsgo\csgo\addons\sourcemod\scripting\server_redirect.sp::ServerInfo_Menu

"Server redirect" (1.1.0) by GAMMA CASE

Improvements function Display Name

It would be possible that even with the socket.ext extension installed on the server we can configure a display name for the server.

//	Server display name to show in menu
//	This will be used if there's no connection
//	to server, or if you have no socket.ext installed
//	"display_name"	"Server #1"

I have the socket.ext extension installed on my servers, but I would still like to configure a display name instead of using the server's hostname.

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