garfieldbanks / monstersanctuarymods Goto Github PK
View Code? Open in Web Editor NEWDLL plugins for Monster Sanctuary.
License: GNU General Public License v3.0
DLL plugins for Monster Sanctuary.
License: GNU General Public License v3.0
Is your feature request related to a problem? Please describe.
I've not liked grinding encounters in new areas just to get at least 1 egg of each creature type.
Describe the solution you'd like
Add an option to change the egg drop rate to 100% regardless of star rating for normal creatures and a separate option for champions/elites.
Describe alternatives you've considered
This seems easier than adding an egg vendor to the stronghold.
Additional context
None for now.
Thankee!
Having taken my source code, you must comply with GNU GPL v3 license or remove my portion of code.
@garfieldbanks
Is your feature request related to a problem? Please describe.
I've not liked how Crystal Shards - which, when used out of combat, immediately warp the character back to the stronghold - are finite use.
Describe the solution you'd like
Once the player has reached the stronghold and unlocked at least 1 of the warpers, add a menu option or infinite use warp item.
Describe alternatives you've considered
Alternatively, change the sell value of Crystal Shards to 0 and always give the player 99 of them.
Additional context
None for now.
Thankee!
@garfieldbanks
Is your feature request related to a problem? Please describe.
I've felt frustrated due to the game expecting me to field 3 creatures most the time then swap to others I haven't cared about for special occasions. For example, entering the Magma Cave when I had no water creatures ready to use meant lots of grinding to get the eggs I wanted.
Describe the solution you'd like
Change EXP gain so that ALL creatures I've captured, and not just my top 6 pack, gain full EXP.
Describe alternatives you've considered
Alternatively, just set the levels of ALL creatures I've captured to the highest creature level I captured.
Additional context
None for now.
Thankee!
It's about the "being stuck in the combat results" bug of the mod in Nexus. I tried to disable every mod one by one and all of them. Neither solved the problem. I'm just stuck in the results, no matter the battle:
And, after disable all mods, the skills just disappear from the options. It is only the basic options and all attacks are basics:
I saw the guy in Nexus with this issue months ago, the only one i found in the internet with the same problem. Tried all the sugested methods but none of them worked.
Did you managed to solve that? I loved your mod but that broke my game with that.
Thanks anyway.
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