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final_year_project's Introduction

Beam me up, ATCA

19th October 2022 (By teamname.final)

Beam Me Up ATCA is a real-time strategy (RTS) and micro-management style game based on the operation of the Australian Telescope Compact Array (also known as ATCA or the Paul Wild Observatory).

Getting Started

If you want to run the application without building it, you can go here to get the latest build for windows. Alternatively if you want to build the application from scratch, or if you don't have a Windows machine do the following.

How to Build

To build from source, you'll neet to clone the repo and initialise Git LFS as we are using the large file system to handle some files.

git clone https://gitlab.com/teamnamefinal/Beammeupatca.git
cd Beammeupatca
git lfs install

Prerequisites

To build this project you will need a couple of things:

Using the Unity Editor Hub, click the drop down button next to Open and click Add project from disk. The folder to select is the BeamMeUpATCA folder in the same directory as this README.

Build

After opening the project in the right version of the Unity3D editor, navigate to File -> Build Settings. Click build and a directory to build to. Run the executable.

External Data

API

The project relies on three API endpoints to get some live weather data and ATCA position data. This information is gathered from the following:

Unity Plugins

A couple of external plugins were used to make API Development easier:

  • Json.Net - For JSON Parsing
  • HTMLAgilityPack - For HTML Parsing and Traversal

These aren't necessary to build the project

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