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georger's Projects

spatiallab icon spatiallab

A series of tests designed to run against an Unreal Engine 4 SpatialOS project

streetmap icon streetmap

Import OpenStreetMap data into Unreal Engine 4

structbox icon structbox

Based on Epic's StructBox plugin that was deprecated in 4.22

triangle.net icon triangle.net

Triangle.NET generates 2D (constrained) Delaunay triangulations and high-quality meshes of point sets or planar straight line graphs. It is a C# port by Christian Woltering of Jonathan Shewchuk's Triangle software. Forked from https://triangle.codeplex.com. I prepared a "Release" branch (containing C# source only) for submodule usage.

ue4-binary-builder icon ue4-binary-builder

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

uesvon icon uesvon

Sparse Voxel Octree Navigation Plugin for UnrealEngine

umgplus icon umgplus

A series of UMG extensions for Unreal Engine 4

unrealconfig icon unrealconfig

Python module for unreal engine specific ini reading/writing

validation icon validation

Method input validation and runtime checks that report errors or throw exceptions when failures are detected.

vaocean icon vaocean

Ocean Surface Simulation Plugin for Unreal Engine 4

vcpkg icon vcpkg

C++ Library Manager for Windows, Linux, and MacOS

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