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alien - Explore the world of artificial life

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ALiEn is a GPU-based physics engine focused on demands for artificial life computations. It contains a software tool designed to simulate digital organisms embedded in artificial ecosystems and to mimic conditions for (pre-)biotic evolution.

The software features

  • realistic physical computations of kinematic and thermodynamic processes of damageable and glueable rigid bodies
  • programmable matter for simulating digital organisms and evolution
  • built-in graph editor for designing own machines
  • simulation and rendering on GPU

For further information and video material please also visit

Documentation

Please visit alien-project.org for a comprehensive documentation of the program and the underlying model.

How to build

You can build alien using Microsoft Visual Studio 2015 or higher. The solution file is contained in msvc/Gui/alien.sln. The following external libaries are necessary:

  • Qt 5.8 or higher
  • boost library version 1.65.1 should be installed in external/boost_1_65_1 of the repository
  • CUDA 9.0
  • gtest framework is already contained in the repository in external/gtest

Installer

There is also a Windows installer with 64 bit binaries available at alien-project.org.

License

alien is licensed under the GPLv3.

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