A collection of random utils, for both devs and players
Currenlt list:
-networking
-voxelshape entities
-debug tools (such as ai debug, heightmap debug, structure debug (laggy))
-rendering utils
-conditional registries
-color utils
-custom IRenderTypeBuffers class, which can be used as a pseudo VertexBufferObject and also for redirecting or recoloring quads
Current list on CF:
-debug tools
-broken rendering utils
-conditional registries
Planned:
-conditional data