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i3D OpenWebGlobe SDK WebViewer

With the OpenWebGlobe SDK you can create your own virtual globe applications. You can develop your new application in your favorite language like C++, C#, Visual Basic, Python.

The WebViewer is a port of the OpenWebGlobe SDK to Javascript/WebGL.

OpenWebGlobe SDK is created by the Geomatics Engineering departement at the University of Applied Sciences Northwestern Switzerland.

http://wiki.openwebglobe.org/doku.php?id=webgl

Getting started

WebViewer requires a modern web browser that supports WebGL. There's a good guide to finding one for your platform at http://learningwebgl.com/blog/?p=11.

Once you have a suitable browser, visit source/demos/02_WorldDemo/demo.html to see a demonstration.

Building WebViewer

WebViewer is compiled with Google's Closure Compiler. This produces an optimized, minified Javascript file containing all the WebViewer code.

Windows

  1. Download the latest version of the Closure Compiler from http://closure-compiler.googlecode.com/files/compiler-latest.zip and unzip it in external\closure.

  2. Change directory to scripts and run compile.bat.

Linux

  1. Change directory to scripts and run make. This will download the Closure Compiler (if required) and compile WebViewer.

License

The i3D OpenWebGlobe SDK is

Copyright (c) 2011 University of Applied Sciences Northwestern Switzerland. Institute of Geomatics Engineering.

See the file LICENSE for details.

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