Giter VIP home page Giter VIP logo

Comments (7)

Kim-Hyo-Bin avatar Kim-Hyo-Bin commented on May 2, 2024 2
package main

import (
        "fmt"
        "os"
        "github.com/gin-gonic/gin"
)

func main() {
        os.Setenv("GIN_MODE", "release")
        g := gin.New()
        gin.SetMode(gin.ReleaseMode)
        g.Run(":9000")
        fmt.Println("running")
}

if you insert os.Setenv("GIN_MODE", "release") one line or

Enter environment variables export GIN_MODE=release in command line before go run main.go

you get Expected result

from gin.

FarmerChillax avatar FarmerChillax commented on May 2, 2024

I think a new Gin instance has been New and should be set up around it
like this:

package main

import (
	"fmt"

	"github.com/gin-gonic/gin"
)

func main() {
	g1 := gin.New()
	g1.SetMode(gin.ReleaseMode)
	g1.Run(":9001")

	g2 := gin.New()
	g2.SetMode(gin.DebugMode)
	g2.Run(":9002")
	fmt.Println("running")
}

from gin.

0xArch3r avatar 0xArch3r commented on May 2, 2024

I think a new Gin instance has been New and should be set up around it like this:

package main

import (
	"fmt"

	"github.com/gin-gonic/gin"
)

func main() {
	g1 := gin.New()
	g1.SetMode(gin.ReleaseMode)
	g1.Run(":9001")

	g2 := gin.New()
	g2.SetMode(gin.DebugMode)
	g2.Run(":9002")
	fmt.Println("running")
}
  1. Gin Mode is a global variable in the package, it isn’t a per instance setting. The gin.Engine doesn’t have a method SetMode
  2. Let’s say mode was per instance, the way your code is, both instances would print the debug warning even though the first one you’re running in release mode
    @FarmerChillax

Unless you're saying, what you put with g2.SetMode is how you THINK it should be. If so, I could get behind that.

from gin.

FarmerChillax avatar FarmerChillax commented on May 2, 2024

I think a new Gin instance has been New and should be set up around it like this:

package main

import (
	"fmt"

	"github.com/gin-gonic/gin"
)

func main() {
	g1 := gin.New()
	g1.SetMode(gin.ReleaseMode)
	g1.Run(":9001")

	g2 := gin.New()
	g2.SetMode(gin.DebugMode)
	g2.Run(":9002")
	fmt.Println("running")
}
  1. Gin Mode is a global variable in the package, it isn’t a per instance setting. The gin.Engine doesn’t have a method SetMode
  2. Let’s say mode was per instance, the way your code is, both instances would print the debug warning even though the first one you’re running in release mode
    @FarmerChillax

Unless you're saying, what you put with g2.SetMode is how you THINK it should be. If so, I could get behind that.

The point I'm making is just that it's confusing to use the current API and it feels more natural to set up each instance.(for discussion purposes)

Regardless of current usage.(Maybe I should open a new issue)

from gin.

0xArch3r avatar 0xArch3r commented on May 2, 2024

I think a new Gin instance has been New and should be set up around it like this:

package main

import (
	"fmt"

	"github.com/gin-gonic/gin"
)

func main() {
	g1 := gin.New()
	g1.SetMode(gin.ReleaseMode)
	g1.Run(":9001")

	g2 := gin.New()
	g2.SetMode(gin.DebugMode)
	g2.Run(":9002")
	fmt.Println("running")
}
  1. Gin Mode is a global variable in the package, it isn’t a per instance setting. The gin.Engine doesn’t have a method SetMode
  2. Let’s say mode was per instance, the way your code is, both instances would print the debug warning even though the first one you’re running in release mode
    @FarmerChillax

Unless you're saying, what you put with g2.SetMode is how you THINK it should be. If so, I could get behind that.

The point I'm making is just that it's confusing to use the current API and it feels more natural to set up each instance.(for discussion purposes)

Regardless of current usage.(Maybe I should open a new issue)

Alright, yeah then you're further proving my point that it isnt so straight forward. Cause even in your suggested design, you would still get the Debug mention when you do g1 := gin.New() because the Gin MOde is declared after, which isnt what one would expect (At least isnt waht I would expect)

I think that debug warning shouldnt be called until the gin server is actually called upon to ListenAndServe. I can also see a value in it being on a per instance basis like you're suggesting as well.

from gin.

FarmerChillax avatar FarmerChillax commented on May 2, 2024

I think a new Gin instance has been New and should be set up around it like this:

package main

import (
	"fmt"

	"github.com/gin-gonic/gin"
)

func main() {
	g1 := gin.New()
	g1.SetMode(gin.ReleaseMode)
	g1.Run(":9001")

	g2 := gin.New()
	g2.SetMode(gin.DebugMode)
	g2.Run(":9002")
	fmt.Println("running")
}
  1. Gin Mode is a global variable in the package, it isn’t a per instance setting. The gin.Engine doesn’t have a method SetMode
  2. Let’s say mode was per instance, the way your code is, both instances would print the debug warning even though the first one you’re running in release mode
    @FarmerChillax

Unless you're saying, what you put with g2.SetMode is how you THINK it should be. If so, I could get behind that.

The point I'm making is just that it's confusing to use the current API and it feels more natural to set up each instance.(for discussion purposes)
Regardless of current usage.(Maybe I should open a new issue)

Alright, yeah then you're further proving my point that it isnt so straight forward. Cause even in your suggested design, you would still get the Debug mention when you do g1 := gin.New() because the Gin MOde is declared after, which isnt what one would expect (At least isnt waht I would expect)

I think that debug warning shouldnt be called until the gin server is actually called upon to ListenAndServe. I can also see a value in it being on a per instance basis like you're suggesting as well.

Yes, I agree with your point too. I hope that while improving the API, I will also correct the debug information you mentioned.

from gin.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.