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game-off-2012's Introduction

The 2012 GitHub Game Off is Over!

See the winners, runners up and honorable mentions.


Here at GitHub, we're no strangers to hosting or sponsoring hackathons. With the growing number of games and game development resources on GitHub, we thought it was about time to throw our very own game jam!

The Challenge

You have the entire month of November to create a web-based game loosely built around one or more of the following themes:

  • forking (or forks)
  • branching (or branches)
  • cloning (or clones)
  • pushing
  • pulling

What do we mean by loosely based on these concepts? We literally mean, loosely based. Some examples might be a FPS where you throw forks at water balloons, an educational game about DNA cloning, or perhaps a platformer where you push and pull objects.

Your game. Your rules. You can participate as an individual or as a team. You're encouraged to use open source libraries, frameworks, graphics, and sounds.

Prizes

We have 5 shiny new iPads with Retina displays (64GB wifi models) to give to our winners (or Apple Store Credit equivalent). Runners up will receive GitHub swag of their choice ($100 credit for the GitHub Shop). If you have a team submission, we'll give you Apple Store credit equal to the value of the iPad. You can split it with your teammates as appropriate.

All of the winners and runners up will be showcased on our blog.

Everyone's a winner!

All participants will receive a limited edition Coderwall badge as shown above. Winners and runners up will also get their own special version of it.

Judging

We have a number of awesome judges who graciously volunteered to take a look at all the entries!

Rules

  • To qualify for entry as an individual you must fork the github/game-off-2012 repository to your individual account
  • To qualify for entry as a team you must fork the github/game-off-2012 to a free organization account
  • All entries must be web-based i.e. playable in a browser. HTML5, WebGL, Unity, Torque 3D, Node JS, Flash is all possible - just be sure the source is made available on your fork.
  • You must be over the age of 13

Instructions

  • If you don't already have a GitHub account, sign up now - it's free!
  • Fork the github/game-off-2012 repository to your individual account (or to a free organization account)
  • Be sure to follow @github on Twitter for updates
  • Make sure your code is pushed to the master branch of before Dec 1st!
  • Make sure you have a README file with a brief description, what open source projects (if any) you used, and a screenshot.
  • Your repo should have a brief description and a URL where the game is playable entered into the fields shown below (this will make our judging process easier):

Winners will be announced before Christmas 🎅

Comments / Questions / Help

  • New to Git, GitHub, and/or version control? Check out our help documentation to get started!
  • Questions about Git/GitHub? Please email [email protected] and be sure to include 'GitHub Game Off' in the subject.
  • Questions specific to the GitHub Game Off? Please create an issue. That will be the offical FAQ.
  • The official Twitter hashtag is #ggo12.

game-off-2012's People

Contributors

dafyddcrosby avatar leereilly avatar supki avatar

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game-off-2012's Issues

QML Entries

Is QML an acceptable language for content entry?

Old project that just started being coded gameplay wise

I have a free open source game project (www.AncientBeast.com) here on github https://github.com/FreezingMoon/AncientBeast

It's a rather old project but only recently it took off regarding coding, since it doesn't uses an existing 3rd party engine and barely any libs at all and it was really hard finding a good lead programmer.

Developer preview playable over at http://AncientBeast.com/combat
Keep in mind it's very early and it will get into the contest theme better pretty soon.

We don't really care for winning but we thought that this contest could mean free exposure for the project, which might improve it's fate a lot.

  1. Can Ancient Beast participate? It's a very serious project that won't get laid down anytime soon, unlike most of the games that are made specially for this competition. It only started to be somewhat playable just a few days before you announced this contest and it still has a long way to go.
  2. Since the project coding is done already via Github, could we avoid having to push the code to the contest fork? Or perhaps having it as a submodule would be enough?

Licenses on code

Do you have any suggestions/restrictions on what type of licenses can we use for our code?

impactJS usage as framework

perhaps I'm gonna use impactJS as framework for game off 2012
problem is the license won't allow adding impactjS itself on the repository

but other script would be okay (gameplay script)

am i eligible for the hackaton?

On pre-existing projects

Q: are pre-existing projects (established well before the game-off started) allowed?

This isn't explicitly outlined in the README, and e.g. #35's starter says that's perfectly normal for a 16-months-old project to take part on the same grounds as 4-days-old ones.

Maybe I'm missing something and this really is a non-issue, but can awesome judges please clarify?

(This is similar to #5.)

meta-issue: move judge self-answers from Issue descriptions to comments

Issues #1 and #2 are written by leereilly, one of the judges. Currently, the answers to those questions are in the description of the Issue. I was confused by that – I thought to myself, if the asker knew the answer already, then why did he ask it? And how did he know the answer, anyway – he’s just some question-asker, not a judge. As it turned out, he is a judge – but I had to look at the official list of judges to find that out.

It would be clearer to edit the description of those Issues (#1 and #2) to blank and have the judge post the answer in a comment. That would clearly separate the question and the answer.

When is this game due?

Maybe I don't see it but there does not seem to be a finish date.

Thanks for your help.

Do assets need to be open source / creative commons?

Although it is clear that the code should be open source and available through the entrants' repo, what about assets? Do these have to have similarly permissive licenses? I am mainly thinking of sound. Obviously it's completely trivial to load them from another location (so they are not included in the repository) but is this permitted?

View Repos With Commits After Fork

There's ~1,200 entries, and I went through the first 100, and I really don't see any (with the exception of about 3) of them with commits after the repo got forked.

Does anyone have a script that would show which forked repos of github/game-off-2012 have actually been pushed to?

Maybe someone can direct me to how to use the public json api find this out?

Is a java applet allowed?

Hello, the topic says it all. I'm wondering if a java applet is allowed to this jam.

Thanks in advance.

What happens if I am not in the United States?

I want to join in as well, but I will only be able to submit code form Bangkok, Thailand.

So I was wondering if that will be an issue should I win some of the prize?

(I probably won't tho :p, but atleast it's better to compete without the doubts)

Need to submit game binaries?

Hi, because this contest involves many different platforms im not sure if i should submit the game binaries or any sort of compile instructions?

Couldn't find this info anywhere else so im issuing it \o

Is a Chrome Extension accepted?

Hey, I just wanted to check before I'm putting a lot of effort into the challenge. I want to build a layer upon Github's Gist interface by using a Chrome extension. I'm not sure if you accept a web browser extension as a web-based game. More details here

Thanks in advance!

Repo name - game-off-2012 ?

Does the forked repo need to be named "game-off-2012", or can we rename it to better reflect the game's name?

Can I embed YouTube in my game?

I'm poor musician and I can't even compare to artist/s who created music that perfectly fits my game. I don't own rights to distribute their music, so I decided to embed a hidden chromeless YouTube player as a music source in my game. Is it a problem?

audio copyrighting

I'm not a Phd in copyrighting issues, so I'd like to know from you if I'm doing anything ilegal.
I'd like to add a midi song in my game from an already existing and copyrighted song. Since this is not the original record is it valid to be used?

Individual accounts with collaborators?

Hi.
I want to do this with a friend (we both have individual GitHub accounts) but I don't want to go through the trouble of creating an organization account. Can I just fork this repo to my individual account, and give him commit access, instead of creating an entirely new organization account?

How can you use an existing repository as an entry ?

Hi

Here's my question :

  • I forked the game-off-2012 repository
  • I created another repository for my tentative entry
  • I want the judges to be able to see my stuff in the end (if i get the time to do something ;) )

What is the best way to proceed ?

  • copy all the code from my repository, when it's done, to my fork of game-off-2012 ?
  • add the fork's repository as a remote for my existing repository (and push there ?)
  • any other github trick that I'm not aware of ?

Thanks

What criteria will the judges choose winners based on?

What criteria will the judges choose winners based on?

I could imagine all of these possibly being criteria: “the game…”

  • is fun to play
  • is “cool”
  • is closely enough related to the themes
  • is not too literally related to the themes
  • has beautiful graphics or a fitting art style
  • provokes thought
  • teaches you something
  • has well-organized code
  • contributes new, useful code to the open-source community

What are the actual criteria judges will look at? Do the criteria have different weights/importance (different point values)?

Can we play with Git/GitHub concepts ?

Hi there,

I understood that we have to use some of the ideas behind Git, but can we actually make a game that involves Git or GitHub itselves ?

An example might be, you have to make some kind of pull request to a specific repository or anything. I understand that GitHub itself may not be a place for games but I wanted to be sure.

Best.

Contest validity coverage

Hello! In what territories is this competition valid? I mean, can anyone in the world participate in this contest?

Do paid organisation accounts qualify as teams?

To quality for entry as a team you must fork the github/game-off-2012 to a free organization account

Can paid organisations enter as a team as well, or will we need to create another free organisation?

Who counts as a collaborator?

I'm thinking about entering as an individual. It was noted that open source media is acceptable, and the creator of such media would of course not be a collaborator, but suppose I used already produced audio with the permission of the artist, would that make the artist a collaborator?

I'm assuming, although I wanted to ask this as well, that any artist creating new materials for the project would have to be considered as a collaborator, promoting my status from an individual to a team.

Repo description typos

before:

The GitHub Game Off 2012 is game jam / hackathon / coding challenge to create and open source a web-based game

after:

The GitHub Game Off 2012 is a game jam / hackathon / coding challenge to create an open source a web-based game

Engine/Library Rule

Hi git,

I believe that GGO12 accept all kind of programming language as long it meets written criteria. How about rule on using third party libraries (like LibGdx) or engine (like Unity)? Are they allowed?

Thank you.

Has the competition started?

In the description of the challenge, it says "You have the entire month of November..."

Are we supposed to wait until Nov. 1st to begin (a la Ludum Dare)?

Browser Compatibility

Are there some set of browsers/version the game needs to support? Will the judges respect a request like "use latest chrome stable"? I personally don't want to think too hard about IE on my projects-for-fun, and some devs might want to use NaCl.

Multiple game entries?

Is it possible to have multiple game entries? Like if you have 3 simple games, can you submit each game using a different team/individually? Also, what if your team can make 2 mini games, will that count as well? (fork it twice? or create a new free organization and fork again?)

What constitutes a team?

I have a friend who can't commit alot of time to the project but took pictures of some of his art. He gave them to me and said I could do what ever I want with them. Going to be coding alone. Should i submit as a team or as an individual???

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