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`center` property of Ball is a misnomer

center property of Ball is a misnomer

The center appears to actually be the top-left corner of the Ball component's bounds.

  • Translate image drawn such that center actually represents the center of the Ball.

Question 2

Question 2

  • Design an implement a "bouncing-balls" program, using the Swing (or some other) GUI platform.
  • It should start with an empty frame.
  • Each time the user clicks on the frame, a ball appears and starts moving in a random direction at a constant (and also random) speed.
  • When the ball hits the edge of the frame, it should bounce accordingly (assume perfectly elastic collisions, and ignore collisions between balls).
  • Each ball should run as a separate thread in the application.
  • Design your Ball class so that it extends the JComponent class (for Swing implementations) to take advantage of its rendering capabilities.

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